Contrast of Self
March 14, 2021 Design lessons, Supplies & other fun stuff
Would you call yourself a selfish person? I doubt very many of us would think that way about ourselves. Yet, as artists, we often find ourselves “stealing” time away from others or other things to do what we love, reveling in it when we have it. Is that selfish? I mean, it is more about us than anyone else, isn’t it?
Yes, it is about us, and that is as it should be. In the requested comments for last week’s giveaway (scroll down to see the winner and this week’s giveaway), participants mentioned some version of the “me time” aspect of getting to sit down and create more than anything else. I mean, I know we create because it is something we enjoy, regardless of what anyone else thinks, but I just love that so many people acknowledged and celebrated it. We should!
I strongly believe that everyone should have something of their own, something they can turn to in order to express themselves or at least put something out into the world that would not have existed without their desire to create it. The art we create gives us purpose, exercises a uniquely human part of our brains, and helps us to love ourselves. Not to mention that we deserve the joy we get from it!
But, by definition, that is selfish—doing something because it’s what we want. I wish our society would get over the idea that doing something for ourselves is bad. I think not doing things for yourself is self-negligence. Why is that not a commonly understood thing?
This also highlights the bigger, contradictory world that we inhabit. We live in such strange societies where selflessness and humility are expected or requested, and yet we are also pushed to strive for excellence in what we do. How do we reach excellence without focusing on ourselves? And then there is this silliness where we are not supposed to acknowledge when the work we do is good or that we’re proud of it. If we do, others may think we’re being arrogant or grandiose.
So, do we strive to be great and then pretend that we’re mediocre? We talk about contrast being good in art, but this is so not the right kind of contrast!
I’ve long found the dichotomy of these contradictory but societally prescribed behaviors beyond aggravating as well as having the potential to be debilitating. I think that is why it made me so happy to see so many people acknowledging their creative hours as me-time, self-care, and a time of wonderfully selfish joy. Keep it up, I say!
Now, let’s talk about the good kind of contrast in art.
Design Refresh
Let’s look at the beautiful brooch by Lyne Tilt that opened this post. What do you notice first about this? There’s a lot going on in this little space, isn’t there? What are the three things that jump out at you as far as design elements?
I’m going to say color, shape, and texture. Did you come up with the same three? There is also a lot going on with marks and size. So, any combination of those would be spot on.
How about design principles? What do you think is the number one principal used in this design? Sure, we could refer to scale and proportion considering all the different sizes of the layers, or we could talk about focal point or even just key in on the centered composition. But the one thing this has in spades is contrast.
Obviously, there is color contrast in all the major color characteristics—she has a vibrant trio of warm colors contrasting the cool of the blue and cyan; color values range from the dark blue and deep red to the moderate orange to the light yellow and pale polished silver; and, if you check your CMY color wheels, you’ll see that the color of the bottom layer is a blue-cyan whose complementary AND split complementaries are the yellow, orange, and red that you see in the upper layers.
But doesn’t a color palette have to have at least one common characteristic between all the colors? Well, ideally, yes, and this does. Here it’s saturation. These are not muted colors. The orange may be slightly tinted (has some white in it) but not enough to feel it’s gone off base from the saturated characteristic that ties them all together.
Now, look at the contrast in the textures. The top and bottom layers might have the same texture, but the rest are vastly different. There are even different materials—metal and clay. But they work together pretty well, don’t they? Why?
The textures work together in part because they are all drastically different—the wide variety is part of the charm of this piece. But, like color, they need something to tie them together.
Did you notice that the textures are applied to the entire layer from one edge to another? Thier differences are connected because the application on each layer is the same. That does seem to be enough to allow them to exist in the same piece and not have it feel completely chaotic.
The shapes, on the other hand, are not completely different but they are not the same either, right? They are all some version of a hand cut circle, but some of them are definitely more oval. I think pulling back on the amount of contrast between the shapes also helps to rein in the potential chaos all this dramatic contrast and color and texture could fall into. The centered composition also adds a bit of calm to the piece.
Let’s take this week to consider the design principle of contrast. Would your pieces benefit from more contrast, or do you need to rein some of that in? Remember, it all depends on your intention. There are no wrong levels of contrast, at least not in art.
Last Week’s Giveaway
Drum roll please…
This last week’s randomly chosen winner is Eloise B! I’ve spoken to her and her clay is already on the way. Congrats Eloise!
This Week’s Giveaway
Thank you to everyone who participated in last week’s giveaway through comments on the post. As mentioned above, it really made me happy to see all the fantastic, positive and self-caring observations. I also hope it gave you a moment to focus on and appreciate what you love so much about creating.
So, let’s do this again.
- This week I have a selection of Sculpey clays in 2 new Soufflé colors, 3 new Premo colors, and 2 big 8 oz. blocks of clay stash basics—Sculpey III in Pearl and Silver. That’s 26 ounces of fresh clay along with a three-piece set of Sculpey silkscreens.
- Or if outside the US, I have a $25 Tenth Muse certificate, since it would be such a gamble to ship clay outside the US.
How to Win:
- Put a comment in the blog comments* (below), telling me what type of contrast you enjoy creating most in your own work, or the type of contrast you wish you used more of. And, yes, if you want to share pictures, you can do so by including a link. Just don’t put more than one link in or it may spam filter the comment.
- Note: It can take some time for the comment to appear if you’ve not commented before since, due to annoying spamming, I have to approve it .
- Giveaway winners will be chosen by random—it will NOT be based on your answers. I do hope you’ll give it some thought anyway. The answers could be helpful to you as well as interesting for the rest of us.
- And let’s say you can only win once this month so we can spread the love around.
- Get your comments posted by Wednesday March 17th at midnight Pacific time to get in for the raffle.
- I’ll announce the winner here on the blog next weekend!
I’ll put together yet another pack of goodies for a giveaway in next weekend’s post, so stay tuned here!
You can support this blog by buying yourself a little something at Tenth Muse Arts or, if you like…
Of Hierarchy and Uncertainty
February 7, 2021 Design lessons
Have you started to see hierarchy in creative work everywhere since reading last week’s post? Consciously recognizing the hierarchy in artwork not only reveals the path our eye tends to follow around the work but can also tell you a lot about the artist’s intention and themes.
Maybe I’m a weirdo but I really enjoy searching out the hierarchy and the path the eye makes through a piece of artwork. Sometimes, though, the work seems so simple that one might assume there is not much of a path, if any, or that there really isn’t any hierarchy. But there always is.
Let’s do a deep dive on what initially appears to be a fairly simple composition. I’ve got a few surprise thoughts for you on this!
The Eye and the Hierarchy
I found this gem of a piece here a couple weeks ago on Lyn Tremblay’s Facebook page. It doesn’t appear overly complex at first glance, so where is the hierarchy? We probably all can see that the emphasis is on what looks like stitches between the predominantly yellow portion and the striated blue section. But does anything really take our eye around the canvas?
Of course, the answer is yes, there is a lot going on that brings our eye around the entire piece. Let’s map the probably path.
Before you read on, take a look at the piece and make note of where your eyes goes first and how it travels around the work. Then we can see if the likely path I found is similar to yours!
Did you find your path? Ok, great. Let’s do this!
I don’t think that there is any question that we are all likely to go first to the line of stitches and the edges they pull together but, I think, we don’t linger there for so very long. The brilliance of the yellow likely draws us towards the far end where we kind of float around like we are in a warm, comfy pool of sunshine.
However, the yellow’s disintegration into that murky gray-green is probably going to pull us away soon enough because that area has more contrast and there’s movement created by that color change as well as by the lines of yellow we follow back and forth as it tries to break through the gray-green.
The momentum of moving from one side of the yellow section to the other can be used to pull us off into the blue section whose striated lines push our view to the edge where we halt, ready to turn back but instead we may discover the grouping of impressed dots in the one corner, a surprising addition that slows our return so that we can land rather softly back at the stitches.
Of Interpretation and Uncertainty
Now, if you are to consider the hierarchy in terms of what you think the artist might find most important, I think you have to agree that it pretty much follows where the eye wants to go. Having found the path through the canvas and confirming what we believe her intended hierarchy would be, what do you think her intention was for the piece?
Something being held together must be central since the stitches are where the primary emphasis is. And there must be more significance in the yellow than the blue. Do remember what emotions and associations yellow brings up? It generally brings up thoughts of warmth, playfulness, and happiness when juxtaposed with primarily positive elements. (It can be associated with depression, stress, and cowardice is surrounded by dreary or negative elements though.)
So, is she trying to stitch a happiness that might disintegrate to the calm represented by the blue or to the openness of blue skies? She titles it Dream Weaver so could the line be where the edge of her dreams of happiness met the real world? Is that what she meant?
Guess what? It doesn’t matter overmuch what her own specific intention was. The fact is, the piece feels complete and cohesive which is likely due to a consistent adherence to her intention, and If the whole of the design is good enough to draw you in and to have you wondering or making your own conclusions, the artist has done a splendid job.
The composition and sparse elements seen here are enough to create metaphors in our minds, leaving us to fill in the blanks about what it might mean based on our own life and outlook. That’s the kind of thing that makes great design and wonderful art!
Uncertain Orientation
Here’s a bonus little lesson and a different view of the piece found on the same post. I found it really interesting that Lyn posted this piece in both a portrait and landscape orientation. The piece can be read rather differently depending on which way the piece is sitting.
The vertical orientation makes it look like the undeniable presentation of a wish or, not so coincidentally, a dream. On its side, and with the stitches to the right (remember the Rule of Right!), it feels more like a journey or a process as we have a gradual change going from left to right.
It may seem like a piece of art that is presented as not needing to be shown in a particular orientation suffers from a lack of commitment to the artist’s intention. It is the case sometimes but not always. I think in Lyn’s piece, it works both ways since the same basic idea of trying to connect the strange world of dreams with the reality of life, or whatever metaphor you might have found there, is still present although one way shows a strength of position while the other feels open to change.
And I think it works particularly well with the concept of dreams since they are subject to such wide interpretation. So why not allow the owner of the piece to hang it in the orientation they prefer because it best represents their interpretation of it? Kind of cool really.
That doesn’t mean you don’t need to create your work with an orientation in mind. Most of the time you probably should. But, in some cases, if it’s abstract enough, follows at least one of the compositional rules, (we have the Rule of Thirds working here) and it makes sense for the piece, leaving the orientation open to the owners preference can really work.
What Next?
Phew! That was a deep dive, wasn’t it? Were you able to follow my interpretation? I’d like to do this kind of thing fairly regularly, focusing on a different design lesson each time so you have a chance to really dig into the concepts along with me. But if it’s just a lot to wade through on a Sunday morning with the cobwebs not quite cleared out of your brain yet, let me know.
You can reply to this email, if that’s how you get this, or go to the contact page here. I am always thrilled to hear what you think whether it’s a commendation, criticism, or suggestion. Absolutely love getting all of them. It really helps me steer what I create for you.
During the next couple weeks, I think I might steer us away from design and talk about other things that can really help take your artwork up a notch. I’ve been in a lot of conversations and have been reading a lot about novel length fiction writing and I keep finding equivalences to the way one can approach art and so that’s where my mind is and I think some of the ideas might be pretty exciting for you.
So, join me again next Sunday for an easy read and some, hopefully, brilliant ideas. And the meantime, have a wonderful, safe, and warm (or cool if you’re down under!) week!
You can support this blog by buying yourself a little something at Tenth Muse Arts or, if you like, just …
A Variety Show
January 24, 2021 Design lessons
Last weekend I talked about contrast, a concept closely related to variety, which is the subject for this week. Understanding the difference between the two can avoid a lot of confusion so I’ll be referring to contrast a bit today as well. If you didn’t see the last post, give it a quick read here.
Now, what is variation?
Variation is the range or assortment of differences throughout a design. Now, didn’t contrast also speak to differences? Yes, but those differences were between similar types of elements while variation is the degree of difference between all of the elements, principles, and placement choices in your work. It is like contrast in that variation is also used to create interest or energy or to otherwise support your intention, however, while contrast is often the key to adjusting the level of variation, you can have a fair bit of variation with little or no contrast.
To put it succinctly, contrast is the difference between two or more related elements while variety is about the relationship between all the elements in a piece. So, let’s talk about those relationships and how they are used in design.
Picturing Variation
First of all, keep in mind that you can create variation with elements or principles or pretty much any visual or conceptual part of your work.
Take the gorgeous pendant that opened this post. Liz Sabol has variation in color, line, balance, repetition, rhythm and even types of composition. In fact, even though we can identify a use of the Rule of Thirds, a Golden Spiral, and use of the Focus to the Right principle, it’s the barely-there nod to centered composition, created by an implied line from the midpoint focused, and yet asymmetrical, balance of the bail to the centered tip at the bottom of the pendant, that is holding all the chaos at bay. This piece is an absolute celebration of variation.
Alternately, if you use a lot of the same elements or employ principles in the same way throughout a piece, then there would be little variation. You can see that in this simple but still striking little pendant by an undisclosed creative on VK.com. (If you know who made this, do let me know and I’ll update the post.) Here there is regular rhythm, an absolutely centered composition, and every shape is circular. The only variation is created by contrast in the value difference between the black and white and the textural difference between the smooth outer elements and the rough interior disc.
Now, looking at the two pendants, I’m sure you can see that there is a huge difference between the energy and feel of them, largely because of the level of variation.
It’s a Matter of Degrees
So, as you see, a piece can be interesting with little to no variation or contrast. These concepts add points and degrees of interest. It’s your intention that should determine what role they will play in your work.
Just think, if you want a piece to feel solemn and quiet, avoiding high contrast and keeping your variation quite subtle may be what you need. That calm could be very awe-inspiring in its subtlety. Alternately, you can have a piece with the points of contrast and variation ranging from subtle to obvious.
You see an example of moderation in contrast and variation in Amy Genser’s Eventide pictured here. Yes, the piece feels quite busy and has a lot of energy but the contrast and variation are not that dramatic. There’s a lot of texture but it’s all rough and predominantly created from the rolled-up paper elements. The rolled paper elements are all ovoid in shape but with variation in regard to the roundness and width. They also range in size and are very in color although, like the rest of the canvas, they are predominantly blue and cyan, keeping to the cool side of the color wheel. The canvas does open up into a brief mix of reds and yellows in the middle and the color values do range from a dark blue to white. But the variation is applied in a gradual and moderated way. Most of the energy comes from the texture, the repetition, and the sense of movement.
So, we see here that the degree of variation doesn’t have to be high to create energy or interest as other elements and principles can do that quite well. However, I do think in this case that the level of variation included boosts the energy of the texture and repetition. It’s a team effort.
So, unlike some other concepts, there is no way to really list the different types or degrees of contrast and variation and what they might mean for your particular piece. As you’ve seen, this is in large part due to how much these concepts depend on, and play off of, the other choices made in the design.
This is only a quick introduction to the subjects of contrast and variation but I’ll continue talking about them in many of my future posts. If you think about it, I’ve actually been talking about these ideas throughout the year as the differences in your choices for the various elements and principles is quite wrapped up in your decisions on how you’ll employ contrast and variation.
Some of your choices for contrast and variation will be made automatically if you make characteristic choices for your elements before specifically thinking about contrast or variation, like choosing just daisies for a flower necklace or choosing green and red as your color palette because it’s for Christmas. Repeated daisies will dictate rather low levels of variation because of the sameness of the primary motif so you’d have to work with contrast in things like value and size to take it up a notch. And Christmas colors are high contrast so it would be difficult to make the work also feel calm or serene starting from that color palette.
However, you might find it more advantageous to make choices about the degree of contrast and variation that would best suit the work and then make that happen through the characteristics you choose for your elements. In fact, knowing the degree of contrast and variation you want can help you make more confident and intentional choices for your elements, various principles, and composition. That’s how influential the concept of contrast and variation is in art.
Perhaps this talk of contrast and variety will get you jazzed to try out some variations on variety your own self. So, while the sun is shining and the muse is calling, do try to have a wonderful, safe, and creative week!
You can support this blog by buying yourself a little something at Tenth Muse Arts or, if you like, just …
A Lack of Absolutes
October 25, 2020 Design lessons, Polymer community news
Do you feel, or have you felt, that design is a very confusing subject? I wanted to ask because as of next month, we dive into the PRINCIPLES of Design. We’ve been working on Elements thus far. Yes, there are two categories to define the ways we use design. So, before I go further, let’s define those.
Elements of Design – the components used to create designs. They are like the ingredient in a recipe, only they are not the materials or tools you use but rather the individual elements you create with them.
Elements of Design (my list for mixed media arts) include:
-
- Line
- Marks
- Color
- Shape
- Form
- Texture
Principles of Design – the concepts used to arrange and organize the elements of design. These are like the methods and choices used to combine the ingredients in a recipe in order to create the desired outcome.
Principles of Design (as I am going to teach it here) include:
-
- Balance
- Movement
- Contrast<->Variety
- Emphasis<->Hierarchy
- Repetition<->Rhythm
- Scale<->Proportion
- Unity<->Similarity
Don’t they look so manageable in those simple lists? Well, Elements does, I’m sure. Principles … they are concepts, so they’re more complicated. But don’t worry. I’ve been fiendishly sneaking them in all along so you are actually familiar with many of them if you’ve been reading my blog even for just this year. Just in the last couple months, I’ve been drilling in the ideas of contrast, similarity, movement and even a bit about scale.
There may be two separate lists above but they are completely dependent on each other. You can’t use principles with out the elements to create with and you can’t create with elements without the principles pushing you, consciously or unconsciously, towards the beauty and satisfaction that comes from a good design.
The Ultimate List of Design
Now, you may be asking yourself, why are the notations above about these lists my version? Aren’t these things standardized? Well, unfortunately, they are not and that’s the crux of the problem I want to peel open today.
When I talk about elements and principles of art and design, I’m giving you what I believe would be the best set of these for what we do in polymer and mixed media art. If you go online and search for just a list of the Principles of Design, you will find everything from a list of 5 up to a list of 20 principles. That’s pretty crazy!
It is understandable when some people think one or two things don’t belong on a list but when you regularly get this whole range, with some items paired up (like I did above) and others listing those same paired items as separate and distinct concepts, it can really make you wonder how you will ever learn the “right” set of concepts?
To make it simple (but possibly no less frustrating), I’m here to tell you there is no single ultimate list of elements or principles of design. And, no, it’s not because people have different opinions, although they do, but it has to do with the type of creative work each source assumes the reader will be considering.
These lists of elements and principles change to best serve the medium the writer or instructor assumes you, the reader, are dealing with. For instance, in painting and illustration, value is its own element discussed outside of color because value is what allows painters to define dimensionality, space, and perspective in the work. Our work in craft is primarily dimensional to begin with which is why I simplified my list to included value as part of the color element discussion.
Likewise, mark making in crafts is extremely important while mark making in graphic design is nearly nonexistent or is replaced with the concept of motif or pattern. And motif is an extremely important element in interior design but it is usually a side note, if even that, in fine arts.
So, all those lists out there are customized and created for the particular creatives the creator of the list believes will be using it. Right? Right!
I just wanted to clarify that before we jump in the principles of design so if any of you have learned or been taught something different than the list I’m going to give you, you understand why. I do believe my lists will best serve you as a mixed-media artist but you are welcome to build your own as needed.
The bottom line here… Don’t worry about whether you’ve got design terminology down precisely. Worry about understanding the concepts, identifying them, and working with them.
Ack! What’s a Creative to Focus On?
If all these lists and their imprecise ways make you feel like you’re going to hyperventilate, take heart. When it comes down to it, there are really just a few things you need to focus on as I can distill what I am trying to teach you into just three things. If you concentrate on these, you can just read my posts and the club’s mini-mag content and all this design knowledge will work its way into your brain by osmosis:
Your Artistic Keys:
- Create with intention, whatever that means to you.
- Draw your intention from that authentic and unique core that is you.
- Aim to make conscious, intentional design choices on every aspect of your work.
If you can do these three things, you can and will be an incredible and fulfilled artist. The rest – the terminology, concepts, elements and such – you can gather like you do art supplies. You pick them up as you can and then use them at every opportunity that makes sense. It would be great if you actually thought of them as new shiny tools and materials on your studio table. They can be, and usually are, the most valuable tools you have at hand.
The End of Free Lessons is Nigh!
In the coming months, the Principles of Design lessons, although they will continue to appear here in some fashion, will be largely moving to the weekly Devotee Club mini-mags. I need to start transitioning the bulk of my content to the Club content as the full free lessons were intended just to help get us all through this tumultuous year, but I do have to get back to bringing in the funds so I can keep at it!
So … if you have been enjoying the lessons you’ve had here in recent months, come join the club! Not only will you be getting the full lessons, but I also have a lot of other content from tips on living a creative life to community news to subscriber only specials and first dibs on new products.
And for the rest of this month, get a 14 day free trial! Offer ends October 31st.
(By the way, the Success Club, which combines coaching with the weekly content, is full, in case you are wondering when you get to the page and don’t see it to add to the cart. I am taking names for the waiting list only at this time.)
Come support your design knowledge, creative growth, and these Tenth Muse Arts projects with a subscription to the Devotee Club. Just click here.
Beating Burnout
October 18, 2020 Inspirational Art, Polymer issues
Do you ever get artists block? I’m not talking about times of procrastination or being afraid to start something but literally not been able think of anything to do. Does your brain ever just feel empty?
Well, this weekend, mine was, which was weird. I’m not usually at a loss for words, especially when it comes to blogging or writing articles. I usually feel like I can write about art and design nonstop and never run out of ideas. But, this weekend, I hit a bit of a wall.
What is that all about? Honestly, I think it’s about burnout and not just from my usual mad pace. I think many of us are running into burnout this year.
Burnout and blocks are often related in their causes. We all have an infinite number of ideas inside our heads all growing from our countless experiences, ever-growing knowledge, and ever present desires. So, I believe that it’s not that we don’t have ideas sometimes but rather that we are missing the keys to access them.
Without Resources
Although so many of us supposedly have all this extra time and flexibility this wacky year, we don’t always have the energy needed to navigate the constant changes, the stress, the worry, and, probably more than anything, the uncertainty while still juggling our family, jobs, and creative aspirations. Some days it’s just too much. Our well of energy goes dry.
I’m hearing this from a lot of artists. Some are wondering if they are burned out on their medium or their studio space or their creative time in general. Others are lacking motivation because there aren’t shows and fairs to give them those all-important deadlines. Still others, having lost major avenues of income with both in-person teaching and live shows on hiatus, are questioning the fragility of their chosen path.
What it comes down to is that the usual motivations that push us to create are missing. We don’t even have social engagements for which to create new pieces of jewelry for ourselves to wear or guild meetings to encourage us to complete work so we have something new to share. Many of our usual energizing motivators just simply aren’t there.
Signs of the Times
It has been noted throughout history that when there are traumatic and life-threatening circumstances within a society, such as war, famine, or major natural disasters, the people first focus on survival, initially neglecting most other pursuits. However, one of the very the first things that come back into society, once people begin to feel safe and secure, are creative pursuits. Perhaps we don’t all feel quite safe and secure yet, not feeling settled enough to bury ourselves and creative work but as the world starts to right itself, the creative urge will return. Take heart from that.
The other things very particular to this pandemic that may be making it hard to create are that we aren’t having as many novel experiences and are certainly deprived of a normal level of social stimulation. Both these things provide us with inspiration and energy to be creatively productive but they are rare commodities right now.
In other words, while the world and all the bad news is slowly but surely draining us of our day-to-day energy, our sources for renewed energy are spare to nonexistent. It’s really no wonder that so many people are feeling uninspired or burned out right now.
Filling Your Well
So, the first thing I want to say, to myself as well as you, is that it’s okay. Burnout is normal. Our creative path, and life in general, is not a smooth and even highway but more of a roller coaster. This will happen sometimes, especially in times like now.
The other thing I’d say is, rather than worry about any lack of productivity or trying to force it, do what you can to recharge your creative battery. Get out and go places and do things that you don’t normally do. Obviously, stay safe and follow all recommendations in your area, but go take a hike in a nearby forest or walk through an unfamiliar part of town or go photo hunting (a kind of self-structured scavenger hunt but you are gathering photos rather than things). Just come up with things that you can do safely but that are brand-new and interesting to you.
Getting out and doing new things will create new pathways in your brain which will, in turn, energize it and keep your mind fit and flexible. As you get older, new and novel experiences become more and more important so never lose your adventurous spirit. Those same mechanisms that help keep your brain young also keep your creativity flowing, as shown by a number of recent studies. In fact, at least one study suggests that creative thinking is boosted most after weird or even traumatic experiences. If that’s true, we should all be insanely creative when this period in world history is over! There’s another reason to take heart I suppose.
Besides novel experiences, also be sure you are getting some kind of social time in. Sure, it might have to be a zoom call but, if it can be done safely, a socially distanced backyard or front yard gathering (while we still have some weather we can sit outside in) with a handful of creative friends or family can do so much to boost your spirits and energy level.
I myself am going to heed my own advice. Next weekend we are going to take out the camper van conversion I’ve been working on and do a little van camping. That’s the other thing. Sometimes burnout or creative blocks just simply need space and time. We can try to barrel through it – and I often do just that – but sometimes we really just need to kick back and relax and let the mind “marinate” on life and our present experiences. Combine some downtime with some new experiences and, if you can swing it, some socially distanced social time, and you are sure to come back with renewed energy and inspiration.
Relationships in Texture
September 27, 2020 Design lessons, Inspirational Art
Since we talked about tactile texture last week, it would seem logical that I would talk about visual texture this week.
But I’m not! I don’t want to be too predictable!
No, that’s not why. Actually, it’s that most of what needs to be said about visual texture has to do with the usual recommendation of choosing characteristics that fulfill your intention. If you read my blog, even sporadically, you’ve heard this before.
As long as you understand that visual texture is a purely visual variation on or within a surface (such as marbling, mokume, ikat, or any application of an ink, powder, dye or paint medium), then, as described in the post from the week before last, you can choose visual textures simply by coming up with adjectives to describe your intention and do likewise with possible visual textures and match them up based on similar adjectives. That is the core of the approach for working with visual textures.
So, that being established, I’d like to, instead, talk about another thing you’re also familiar with if you have been reading the blog for the past couple months but which we have yet to specifically associate with texture.
Creating a Relationship
Last month I talked about choosing color palettes in terms of contrast and similarities. But guess what? Combining different types of textures also plays by the same basic rules of contrasts and similarities.
Most work you create or look at probably has more than one texture. It could be a combination of smooth and rough textures or a variety of different rough textures or variations of smooth ones. You may often combine tactile texture and visual texture, as well. What these combinations all achieve is variation. Variation in texture is pretty instinctual for most creatives, as is a desire for variation in color.
The variation between textures can be heavily contrasted but, like color, it helps to have at least one similar characteristic so there is some relationship between them. With texture, you can actually use other design elements to create that relationship such as using the same or related color or a similar shape for the texture’ s space. Once you have that similarity, everything else can be contrasted.
But what about using similarities between the characteristics of the textures? For instance, you could create only rough textures but vary how that roughness is created. Or all your textures could be stippled holes but you vary the shape or size of those holes.
Just as you need similarities, you’re probably going to want variation, too, not only to create contrast, but also to create shapes, layers, and compositional direction (which we will get to later this year).
The Need for Variation
Variation, as always, adds some level of interest, energy, and complexity to your work and you can adjust how much you add of these by adjusting the variation between textures (or any design elements) – from subtle to bold or somewhere in between.
Let’s say you want to make a piece with a strong graphic look. You’ve already chosen hard edged graphic shapes and bold colors. What about the texture? You might choose a slick, glossy surface as a primary texture. Now, what other textures can be used to vary the surface but have it still related to a glossy one?
If you want to go subtle, you could stick with variations on smooth textures such as a matte or satin finish. Alternately, you can choose to rough up the surface but in a very orderly way similar to the orderliness of your graphic shapes. This can be done with a series of dense, parallel lines, or a dense but orderly mark.
As long as the marking of the surface is the only thing that changes, then all raised portions of the comparatively rougher texture will be glossy. That will give you your similar characteristic – the gloss of the smooth surface and the occasional gloss of the rough surface.
This is not to say that you can’t have textures that are completely and utterly different. The extreme contrast could be, in and of itself, a relationship. That difference will cause tension or discordance, but that could be exactly what you want.
Here are just some of the characteristics in texture that could create similarity or contrast:
- Tactile or visual
- Smooth or rough
- The quality of the finished surface (glossy, satin, matte, or chalky)
- Type of mark, technique, or tool used to create the tactile or visual texture
- Organic versus graphic styles
- Size (how much space each texture takes up)
- Direction (if the texture visually flows or moves from one part of the piece to the other)
- Shape of the space it is applied to
As you can see, other design elements can become quite intertwined with texture. Marks, lines, size, direction, and shape all can play a role in the similarity or contrast of areas of texture in your piece. It really doesn’t take much for us to see a relationship between textures. If it’s there, we’ll see or sense it and the design will feel more cohesive for it being there.
Since that texture relationship can be, and often is, developed through other design elements we work with, this is not always something you need to be wholly conscious of. But, if something in your work is not looking right, check for the relationship between your textures as well as your colors and other elements.
And, if next time you are looking at your work and feel like it needs some contrast in its tactile or visual texture, just look at the dominant texture that you have and, using it as a starting point, choose possible other textures or design options that will create at least one similar characteristic, still provide contrast at the level that makes sense for you piece, and has characteristics that recall the theme of your work.
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Visual Contrast … Out of Doors!
Packing up to take the camper van conversion for a test drive up the coast, just one night. That’s been my little side project that I’ve been getting myself lost in for an hour or so most days. It’s not completely done but good enough for one night out for my better half and me. I need some contrast between life inside this lovely home of ours and the outside and distant world! So, I am off. I hope you all are looking for new and novel things to add a bit of excitment and contrast in your lives as well!
Tactile Allure
September 20, 2020 Design lessons, Inspirational Art, The Polymer Arts magazine news
How often do you touch art?
No, I don’t mean being the unruly museum visitor who gets yelled at by the docent, but in your everyday life, how many things do you touch that you would also consider art?
Works in the applied arts, which encompass decorative art, adornment, and functional objects, are often things that we touch. Because of this, the tactile texture of most applied art is exceedingly important. Not only can the wrong texture put someone off from buying a piece, but the right texture can make a huge difference between people liking your work due to its visual appeal and being utterly in love with it because it feels so good to touch. It is also another means by which you can express your intention.
Choosing Tactile
The first time I touched a Melanie West polymer bead, it was like taking a bite of the most heavenly chocolate mousse. Her finishes are flawless and so soft; my fingers just couldn’t get enough. That kind of tactile reaction is golden. It also supports her soft and organic themes. As wonderful as her finishes are, that kind of texture may not be wanted in your work or may not even be possible due to techniques or materials you are using.
The point is that her textures are part of the experience of her work and, if you’re creating things that will be handled, you too should consider the experience of touching your piece as part of its aesthetic value. As always, let your intention drive your decisions, but pay attention to the physical sensation experienced when handling the work and aim to have it support your intention, alongside all your other design decisions.
For instance, if you want to share your love of the beach through your work, think about the physical sensations that stand out the most – the soft breeze on your face, the refreshingly cold water on your feet, and your toes digging into cool sand. Now, how do you translate those physical sensations into tactile texture that will help you share that experience to those who will handle your work?
You can do so by thinking in terms of those adjectives – soft, refreshing, and cool. You probably want those to be the dominant sensations so don’t go for, say, a sandy texture just because the beach has sand. Is a gritty, sandy texture going to convey soft, refreshing, and cool? Chances are, it’s just going to remind someone of getting sand in their shoes and other uncomfortable places. You can create a visually sandy texture that includes sandy colors and a speckled look, but in terms of tactile sensations, going for a soft, maybe matte surface that will feel cool and soothing to the touch will share something closer to the sensations you want to relay.
There are a lot of materials that have limits on the tactile textures available. Polymer clay can replicate most tactile surfaces except for fuzzy, but felted work is limited to that dense and slightly rough feel of matted wool while glass will almost always have a smooth aspect. There are also techniques that create their own texture or limit how you can further manipulate the material to create texture. Learn the range of tactile sensations available in the materials and techniques you use so you know what options you have.
Work that Begs to Be Touched
There are a couple things you can focus on in order to create work that people will love to touch. It primarily involves smoothness and variation.
Smooth Surfaces
Our sense of touch enjoys traveling along a pleasantly smooth substance such as polished metal or stone. But what we like most is softness, such as a fluffy blanket or bunny fur. Softness is a type of smoothness as it allows our skin to glide across, unimpeded.
Note that you can re-create the look of fluffy and furry textures in hard substances such as clay or wood but you can’t re-create the same associated softness because, in those materials, you lose the ability for our fingertips to effortlessly glide across it in the same way due to the unevenness in a hard surface. So, recreating the look of fur doesn’t necessarily re-create the tactile experience. The ‘look’ of fur is just a visual experience.
So, be careful to think of smooth tactile texture, not in the way it looks, but the way it feels.
Variation
Our fingertips were made for receiving information, and lots of it, so they do very much enjoy a variation in texture. However, we don’t normally enjoy variation that is sharp, prickly, scratchy, or sticky. These textures make it hard for our fingers to glide along and take it in, not to mention that they are also often painful.
However, bumps, grooves, and fine lines excite the nerve endings. It’s just like the sense of taste – we aren’t too happy with things that are bland but a lot of flavors that go well together thrills our tongue. Our fingers, likewise, enjoy complexity.
The Best of Both – Smooth and Varied
I think you’ll find that pieces with both a smooth and varied surface attain the pinnacle of touchableness.
Take a look at the pearled bracelet here. It is not even in your presence and you probably still feel a tiny urge to reach out and touch it. That’s because each half pearl has a small, smooth surface which is further aided by the round and unimpeded nature of its shape as well as there being a varied field of them.
The combination of smoothness and variation in this bracelet makes for an engaging texture, adding energy to the piece both in its tactile and visual nature. Note that this also has a bit of rough texture around the edges to provides textural contrast. Because contrast is important in texture too!
The contrast of texture fit well into my intention of showing the classic perfection and allure of pearls in an organic setting. I wanted it to be a subtle reminder of the messy world pearls actually come from even though we now associate them with neat, tidy, and conservative dress.
The Tactile Balancing Act
The textures you choose will dictate limitations in terms of surface treatments and other parts of your design, so you have to balance out your tactile texture choices with your other design choices. For instance, if you create a deep and dense texture on a light color, it’s going to appear darker, which you might not want. Or you may want a very smooth surface but want pattern to raise the energy so you would have to figure out how to incorporate pattern visually with inks, veneers, or other smooth surface applications.It just needs to make sense for your intention and the limitations of material.
If your tactile texture decisions, weighed in light of all the other decisions you have to make about color, shape line, function, etc., are chosen in service of your intention, you are sure to have a beautiful, cohesive, and interestingly touchable design.
Should I Call Them Mini-Mags?
The first week of the Art Boxer Clubs has commenced and one of the first comments about the weekly Pick-Me-Up is that it ought to be described as a mini-mag. I guess it is. It’s hard to take the magazine attitude out of me. There were 5 little articles and a good handful of links for further exploring. So, yeah, maybe it is a mini-mag. I might have to rethink what I call it.
But regardless of what it’s called, joining the club will get you a little extra boost each week and at least once a month, you’ll get a special discount, a first dibs or limited stock offer, and/or a giveaway. And right now you can get in on it with a 2 week free trial and a FOREVER discounted rate.
So, if you enjoy my blog, support this while boosting your own creative endeavors by joining us in the Devotee Club or Success Club (there are only a few spots left in this upgrade to personal coaching option, at least as of my writing this), or buy yourself a good book or an inspiring magazine to curl up with. Just visit the website by clicking here.
No Fires Here
We are still a safe distance from all the fires and the sky has started to clear up from the smoke so nothing too exciting to report from Tenth Muse central. I’ve already gotten started on the next project but I don’t want to say too much about it. It seems like every time I say something, I get jinxed and delayed. So, you’ll just have to stop by and check in with me on the weekends, or read the newsletters, or, if you want to be the first to know, join one of the new Club options as Art Boxers will be the first to know (as well as getting extra discounts … just sayin’.)
I hope you all have a relatively unexciting week yourselves. It’s not like we need much more excitement with the craziness of the world providing plenty already. Just go make beautiful things and be kind and caring to each other.
The Language of Texture (Plus … Discover the new Art Boxer Clubs!)
September 13, 2020 Inspirational Art
Now that we’ve spent three months intensely delving into color, are you ready to completely switch gears and explore a different design element?
How often, when you are creating something, do you ask yourself “What kind of texture do I want?” Or, more importantly, “Why this texture?” I think we can all agree that texture is an extremely important part of all types of arts and crafts and, like color, is probably more often than not chosen consciously. But why do you choose a smooth texture versus a rough texture? Or a simple texture versus a busy one?
I think the first thing we need to define in terms of texture is what it actually is. Do you automatically think of some uneven and fabulously tactile surface? Well, certainly, that is a type of texture, but that is only one type. Texture is more wide-ranging than that. At its most basic, it is the feel or appearance of a surface.
Texture can be of two primary types – tactile or visual.
For instance, tree bark is generally rough. If you can reach out and touch the actual tree bark that is tactile texture. If you have a glossy photo of tree bark, the texture is still rough, it’s just visual rather than tactile. If we don’t make this distinction, you could say that the photo of tree bark is smooth but you’re actually describing the tactile texture of the glossy paper.
So, you know what? That means you potentially have two decisions to make when it comes to texture – what kind of tactile texture and what kind of visual texture will your piece have?
Your initial decision for each is not too hard being that you really only have two basic options for each – will it be smooth or not smooth? Or you can say smooth or rough, although I think rough has a lot of specific associations but it does describe the alternative to smooth.
Your chosen texture will actually be on a scale from smooth to rough. It will also be relative to the smoothness or roughness of other textures either on the piece or to similar textures. Beech tree bark is relatively smooth compared to oak bark although it is relatively rough compared to, say, glass.
Lightly marbled polymer clay (like that in the necklace seen here) will have a rougher (or busier or denser) visual texture than a solid sheet of clay but is not as rough a visual as a finely crackled alcohol ink surface treatment (as in the opening image), don’t you think?
You may be tempted to say that sometimes you choose to have no visual or tactile texture, but what you’re really saying is that you want a smooth visual or tactile texture. There is still texture; it’s just smooth or without variation breaking up the surface.
Now is it really important to call what we might see as the absence of texture as smooth? Well, how will you define the emotive, symbolic, and/or psychological meanings or effects of your surface if you don’t acknowledge its type of texture? I think that would be a little rough. (Sorry for the pun!) And that’s what I really want to talk about today.
Talking with Texture
As with color, different textures communicate varying emotions and atmospheres but, unlike color, texture can rather easily communicate all kinds of abstract ideas in very concrete, and sometimes quite literal, ways. Concepts that deal with the physical nature of things like force, fragility, turbulence, or stillness are not only readily interpreted or felt by viewers but they are also readily determined by artists. I bet you can think of a texture that could represent each of those for physical concepts within a couple minutes if not a handful seconds.
Texture can also readily elicit specific emotions such as comfort, fear, revulsion, and desire. To come up with textures for emotions, you could just think of a physical thing associated with each (fuzzy blankets for comfort, sharp knives for fear, etc.) and from that come up with a texture (a soft, matte surface for comfort, or sharp, erratic lines for fear, etc.).
You can pretty much come up with a texture to go with the intention of the work you’re creating simply by identifying what characteristics you associate with the ideas or emotion of your concept or theme. For some people, recognizing these characteristics is very intuitive. For the rest of us, or even for those who feel they’re intuitive, it can help to come up with words you would associate with your intention and develop your textural design decisions from them.
This could be as simple as throwing out a few adjectives to describe what reaction you want from the viewer or you could list specific ideas or objects related to your theme or concept and then consider textures that you associate with the words you’re writing down.
If you have a hard time just freely coming up with textures, you can find possibilities to jump-start your ideas by looking through your texture plates/stamps/random objects stash for textures that evoke those words. Or you can look at artwork to get ideas. Determine what emotions or sense you get from various pieces and then identify what textures are used.
I know I brought up visual versus tactile texture but I’m got not going to talk about them any further today. I’m going to save those for the next couple weekends this month. I haven’t decided which to do for next weekend so it’ll just be a surprise. Just have fun coming up with adjectives to associate with textures that you can use to help support the intention of your work.
Announcing the new Art Boxer Clubs!
The first of the latest projects I have been brewing has launched!
The content of these Art Boxer clubs will be aimed at all types of mixed media creatives, not just polymer clay artists. Like the blog, the focus will be on increasing your design and creative skills while helping you stay energized and engaged in your craft, all while mixing in a good dose of fun and exciting bonuses!
I am keeping core design lessons free here on the blog for now but giving you many of the other features that were in the original VAB plus some new exclusive offerings:
The Art Boxer Devotee Club… $9/month: Exclusive weekly (Wednesday) content including mini-lessons, creative prompts, project ideas, and challenges as well as member only discounts and offers, giveaways, and early notices on all sales, new publications, and limited items. Get 2 weeks free to try this out if you join during the month of September. Go here for full details!
The Art Boxer Success Club… $35/month: For serious aspiring artists or artists looking to take it up a notch, this includes everything the Devotees get plus twice a month email or once a month chat/zoom coaching sessions. I’m reviving my creative coaching services but in a limited way – only 20 of these memberships are available. This is a very inexpensive option (normal rate is $65 for similar coaching) for one-on-one support to help with whatever artistic and/or business goals you have been aiming for. Click here for the details.
*If you are already a monthly contributor toward the support of my projects and free content, you will automatically be added to the Devotee Club member list, even if you contribute less than $9. If you would like to move up to the Success club, just write me. Thank you for your early and continued support!
If you have questions about the clubs, write me here and I will get back to you on Monday.
And don’t forget … the 25% off PRINT publications sale is still going on.
Good only until Tuesday! Click here to get in on this before the sale is gone.
Under Smoky Skies
Thankfully (for me), I have no crazy personal updates or unfortunate stories to tell you about. I hope I haven’t disappointed those of you all into the Sage soap opera over here. I’m loving my new physical therapist and although I haven’t seen any significant progress thus far, my knees, shoulder, and elbow have not gotten worse. And hubby’s face is healing just beautifully so we are pretty content in our recoveries here. So that’s cool.
Speaking of cool, how many of you are dealing with weather changes due to fires in your area? We were supposed to have another hot week but the dense smoke all over California has developed its own little weather system, blocking out the sun and cooling down the day. Too bad the air quality is too poor to go out and enjoy the nice temperatures. We also have this weird orange-yellow cast to the daylight. It’s just otherworldly.
To be clear, there are no fires anywhere near enough to endanger us although I suppose that could change at any moment. Between the wonky weather and just what a ridiculous year this has been, I think we all should just stay in and create beautiful things for a while. At least until the skies clear up. What do you think?
Well, I hope, wherever you are, you are staying safe and healthy. If you join one of the clubs, then I’ll chat with you on Wednesday!
Polymer is a very different craft material for a number of reasons. Of course, the biggest advantage to polymer is undoubtedly its versatility. I mean, it has versatility within its versatile possibilities. What other material allows you to create forms embedded with interior imagery? Of course you will assume that I am talking about caning, which I am — sort of. Caning is just one way of working with polymer that can’t be done as easily or with such versatility with other craft materials. It’s our ability to layer and build with polymer from the inside of a form out, to reshape and manipulate it not just on the surface but within the interior of the forms we work with that gives us so many possibilities.
This layering and building allows for hidden imagery and visual texture that we can fully control. How cool is that? I though this week, we’d look at the various ways polymer can be used to bury and then reveal our visions planted within them.
This bracelet by Silvia Ortiz de la Torre is what got me thinking about this particular aspect of polymer.
This piece is caning of a sort … at least in the initial build with the polymer. But instead of caning used to create a surface design, the cane is formed into cones with an outside layer developed to be a primary element and the cane cross-section showing as a revealed interior. This use of a cane celebrates its three-dimensionality. It’s not that we don’t realize that the images we make from canes come from a roll that the image follows all the way through its length; but the end product of a cane is usually as a two-dimensional surface design. The depth of the imagery is not a consideration when used this way.
Seeing the design in a cross section makes one consider how deep the design must go. It made me think just how much actual depth polymer often has and how really cool it is that we can use this to create visual textures and patterns, both planned and unexpected, for the work we make. So this week, we’ll just have fun checking out the different ways our fellow clayers reveal this particularly versatile aspect of polymer art.
Read More
Although I didn’t emphasize this, yesterday’s glass artist was big on form as a means of expression, and the sense of movement she conveys is rather dependent on the forms she chooses. I find this to be true with polymer artist Jana Roberts Benzon as well. She creates a sense of flowing, staccato, or ebbing visual movement by building forms that change through the space they occupy in undulating or precise steps
Jana is well known for her laser cut technique, which can create an enthralling texture as well as a visually active form. Her pendant, Zorro, shows how the laser cut texture is used to create change across the surface of the piece, giving it a lot of energy. The technique also allows her to create a very active form, building the zig-zag through the shifting of slices already needed to create the texture.
It doesn’t hurt that there is also a progressive change in the dominance of colors from the top to the bottom. Any kind of gradual change will relay movement because that is what movement is perceived as: a series of related changes.
Enjoy more of Jana’s moving work on both her website and her Flickr pages.
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I have to confess that the movement idea for this week wasn’t something I came up with on my own. Denise Graham, who works in polymer “clay paintings” and has been very sweet to share work beyond what she has contributed for the Wall Art articles you’ve seen in the present Summer 2013 issue (and will see more of in the upcoming Fall 2013 issue of The Polymer Arts magazine), sent me this intriguing piece you see here. The idea of flight and its emulation in the breezy hanging strands that outline flight’s most iconic creature was what triggered the idea for this week.
The floating dove piece is large — 6′ x 5 1/2 ‘! It’s rare to see something in polymer that big, but why not? Polymer makes wonderful components from which you can create larger work. And with its light weight, it makes a great material for kinetic sculpture that is dependent upon changes in airflow, like this piece.
Denise has been thinking outside the box in polymer ever since she moved from watercolor to this new and amazing medium. She presently has several classes on CraftArtEdu teaching her clay painting techniques. Although these are not classes on kinetic sculpture, they teach you another option for using polymer in a painterly way. From still life to water to clouds & starry skies, Denise’s classes may open up a whole new world for you — and that can be quite ‘moving’!
Read MoreYesterday we touched on ways to add visual movement to your work; but visual is only way one to add the excitement of movement to artwork. Kinetic design involves creating work that actually moves due to the way it is used or where it is displayed.
Jewelry lends itself to kinetic design quite easily since it is displayed on a person and we do expect people to move about, providing the motion that engages that part of the design. If you are familiar with Alice Stroppel’s fun and whimsical work, you probably do not find it surprising that she has played with kinetic design. Here is a necklace the uses both visual movement (in the lines of the canes) as well as actual movement. Part of the whimsy here is in how the dangling beads will dance back and forth and the whole set can move on the main cord as the wearer moves about.
Dangles are a pretty common method of adding movement to jewelry. Allowing the whole focal set here to move quite freely along the neck cord will just add to the sense of liveliness and fun in this piece. Such additions to the design aren’t hard to implement as you can see by Alice’s basic engineering here. If you have a piece that you want to add a little liveliness or whimsy to, something as simple as dangling beads can do that quite easily for you.
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Visual movement usually consists of some kind of directional lines. These lines don’t have to be straight. They don’t have to all be the same. They don’t even have to be repeated. But what they do need is to be emphasized in some manner that makes the viewer focus in on them.
Swirls as well as lines that meet at a point are very strong components for creating visual movement because they highlight a single point of focus where the swirl ends or the lines meet. In other words, the line draws your view, making your gaze ‘move’ across the piece to those single points. And your eyes will keep wanting to do that. This is where the sense of movement comes from. You can see both these in Keila Hernandez‘s beautiful Plum Blossom necklace.
In Keila’s flowers, the points of focus are in the middle where the lines of the caning bring us. These centered focal points give us reassuring positions of stability, but the swirls on the outside keep pulling the eye back out and actually create repeated points of tension where the paired swirls meet. It makes the flowers feel very lively.
Repetition is another way to increase the visual effect of lines suggesting movement. One flower would still give a sense of movement because of the lines used, but seeing this effect repeated across the necklace compounds it. Do you get a sense the flowers are almost swirling themselves?
If you are interested in the effect of line on the sense of movement, be sure to read last year’s Fall issue articles on Rhythm and Repetition.
Read MoreThis week I want to focus on the idea of movement in your artwork. Movement can be either a kinetic design (having parts that move as an integral part of the design), or a visual sense of movement. But before we move onto that, I’ve got a new little feature for you all.
Nearly every day I get an email, a card in the mail, pingbacks/notices or a comment on the blog with tips, ideas, thank yous for the blog and the magazine, as well as people who are just out promoting The Polymer Arts projects of their own accord. It’s hard to convey just how heart-warming and encouraging these notes and notices are to me, knowing that readers are taking time out of their busy lives to direct me to new information, help promote what we do here or just to let me know that TPA is making a difference. So I have this idea. Although I won’t be able to acknowledge everyone, I’d like to take time on at least one blog a week to bring these helpful and enthusiastic readers to your attention. It would be my way of saying thanks as well as helping show all you readers just how supportive this community can be. I hope seeing this will encourage you all to to reach out and add to that support or take advantage of it when you need help and encouragement.
This week, I want to give away four back issues (winner chooses any four in print, or digital if preferred) to one of our enthusiastic readers. I’ll draw a name from the folks who help spread the word about our latest issue, Summer 2013’s Mixing it Up, and the flipbook sampler that is now up on the website. This little flipbook has sample pages from the latest issue for those who haven’t decided to get their own copy yet. If you have a guild member site, a Facebook page, Twitter account, Pinterest board, or blog that you know polymer people watch, I’d be ever so grateful if you’d share this fun little teaser. There are several other flipbook sampler issues available on the same page on The Polymer Arts website. Just post this share-able link, www.thepolymerarts.com/SampleIssues.html, and/or right click and “save image” using the image below.
To get in on the drawing for the four back issues, email me or post a comment to this blog post with a link to where you posted the information. You’ll be helping encourage other aspiring polymer artists, as well as giving yourself a chance to gain any issues you might be missing in your collection. On Sunday, I’ll share some of these links and reveal the winning reader for the giveaway!
Be sure to check in tomorrow; we will investigate movement in polymer art for the rest of the week. We have some really beautiful and unusual pieces to share and hopefully inspire you with!
Read MoreThe only thing we really didn’t hit this week while talking about sculpture is how it can be such a wonderful type of work for mixing media. Sure, adding props, embellishments, and clothing is pretty common with polymer figure sculpture, but it doesn’t have to end there. How about mixing two-dimensional art with three-dimensional objects?
Renata Jansen creates these ethereal figures that come across as both alive and yet painterly. In fact, she calls her work “3D paintings in clay”. In her piece “Ava” you see here, it is rather hard to tell where the sculpture ends and the painting (which is both on her body and on the background piece) begins.
The way the two mediums meld together is just beautiful. There’s not much more to say about it other than this just being another example of how well polymer can work with other mediums.
You can see multiple views of this piece and others on Renata’s website.
Read MoreThere is one element particular to sculpture that isn’t directly translatable to other work, unless you are going to add some form of sculpture to your jewelry or decor: the creation of emotion through facial expressions.
With non-representational art (which constitutes the majority of wearable and functional art) we can use colors, forms, patterns, textures, and motifs to help us express emotion, but a viewer’s life experiences and associations will determine if they draw that same emotion from the work. However, joy, pain, confusion, sadness, apathy, and other human reactions can be rendered in sculpture through faces. Human facial expressions are, more or less, universally understood, giving the sculptural artist who recreates the human form or brings to life personified creatures or objects quite the advantage in terms of relaying emotion–which in turn can relay atmosphere or may even help tell an entire story.
Joyce Cloutman has some of the most wonderful expressions on her polymer dolls and figures. Mirth and contentment seem to be dominant on her whimsical people and creatures, consistent with the fun sense of humor she obviously has. I mean, these little guys are call Snail Males. They’re just adorable.
If you have never tried sculpting faces, oh what fun awaits you–because of course, you have to try it! I’ve found it’s usually best to just play around and try not to aim for realism when you start out. Exaggerated lips, cheeks, head shape, eyes, and noses can really help you loosen up preconceptions about the shape, size, and orientation of features on a face.
To start your face play, you can work off someone else’s work that is already exaggerated like Joyce’s sculptures (you can see more on her Flickr page). You can also look through some of the many online tutorials, such as this one by Sarajane Helm, or this one on Amanda Day’s doll making site. This kind of play can also hone your skills at sculpting in general as you learn to push and manipulate the clay in ways you might not do when building functional or wearable art. And yes, I will be glad to be the blamable source if you fall in love with sculpting faces.
Thanks to Tommie Montgomery for suggesting we check out Joyce’s fun work today!
Read MoreSculpture works with all kinds of subtle and not so subtle textures, often both visual and tactile. Fantasy sculpture in particular offers some wonderfully inventive textures that can be pulled or used for inspiration for all kinds of other polymer work, not just sculpture.
There is no authority to say what skin, scales, wings, or anything else on a fantasy figure should look like, so the suppositions of the artist creating them can result in all kinds of fantastical colors, textures, and patterning you might not have seen before or might not expect. I love the effect Celia Harris created on the tail of her young fairy mermaid here, and the wings are quite lovely as well. But such effects don’t need to be relegated to wings and the slick skin of aquatic creatures.
Can you imagine some light earrings with the sheen and maybe even the punched out holes and ragged edges of the wings? The visual texture of the tail would be charming on a pod shaped pendant, or as a contrasting layer of texture on a vase covered in pearl clay.
For tactile texture, I don’t know if there is anyone that works in fantasy sculpture that can quite compare to Virginie Ropars. I really enjoy how well the texture shows without heavy competition with color. The honeycomb of perforations and the flow of sculpted lines on the chest and in the hairline are lovely and translatable to almost any other form, if you find yourself drawn to that kind of texture.
Bottom line: look at the components of sculpture — or any artwork — for inspiration, rather than the whole of a piece, and let your creativity translate it into whatever forms you prefer to work in.
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