Contrast of Self
March 14, 2021 Design lessons, Supplies & other fun stuff
Would you call yourself a selfish person? I doubt very many of us would think that way about ourselves. Yet, as artists, we often find ourselves “stealing” time away from others or other things to do what we love, reveling in it when we have it. Is that selfish? I mean, it is more about us than anyone else, isn’t it?
Yes, it is about us, and that is as it should be. In the requested comments for last week’s giveaway (scroll down to see the winner and this week’s giveaway), participants mentioned some version of the “me time” aspect of getting to sit down and create more than anything else. I mean, I know we create because it is something we enjoy, regardless of what anyone else thinks, but I just love that so many people acknowledged and celebrated it. We should!
I strongly believe that everyone should have something of their own, something they can turn to in order to express themselves or at least put something out into the world that would not have existed without their desire to create it. The art we create gives us purpose, exercises a uniquely human part of our brains, and helps us to love ourselves. Not to mention that we deserve the joy we get from it!
But, by definition, that is selfish—doing something because it’s what we want. I wish our society would get over the idea that doing something for ourselves is bad. I think not doing things for yourself is self-negligence. Why is that not a commonly understood thing?
This also highlights the bigger, contradictory world that we inhabit. We live in such strange societies where selflessness and humility are expected or requested, and yet we are also pushed to strive for excellence in what we do. How do we reach excellence without focusing on ourselves? And then there is this silliness where we are not supposed to acknowledge when the work we do is good or that we’re proud of it. If we do, others may think we’re being arrogant or grandiose.
So, do we strive to be great and then pretend that we’re mediocre? We talk about contrast being good in art, but this is so not the right kind of contrast!
I’ve long found the dichotomy of these contradictory but societally prescribed behaviors beyond aggravating as well as having the potential to be debilitating. I think that is why it made me so happy to see so many people acknowledging their creative hours as me-time, self-care, and a time of wonderfully selfish joy. Keep it up, I say!
Now, let’s talk about the good kind of contrast in art.
Design Refresh
Let’s look at the beautiful brooch by Lyne Tilt that opened this post. What do you notice first about this? There’s a lot going on in this little space, isn’t there? What are the three things that jump out at you as far as design elements?
I’m going to say color, shape, and texture. Did you come up with the same three? There is also a lot going on with marks and size. So, any combination of those would be spot on.
How about design principles? What do you think is the number one principal used in this design? Sure, we could refer to scale and proportion considering all the different sizes of the layers, or we could talk about focal point or even just key in on the centered composition. But the one thing this has in spades is contrast.
Obviously, there is color contrast in all the major color characteristics—she has a vibrant trio of warm colors contrasting the cool of the blue and cyan; color values range from the dark blue and deep red to the moderate orange to the light yellow and pale polished silver; and, if you check your CMY color wheels, you’ll see that the color of the bottom layer is a blue-cyan whose complementary AND split complementaries are the yellow, orange, and red that you see in the upper layers.
But doesn’t a color palette have to have at least one common characteristic between all the colors? Well, ideally, yes, and this does. Here it’s saturation. These are not muted colors. The orange may be slightly tinted (has some white in it) but not enough to feel it’s gone off base from the saturated characteristic that ties them all together.
Now, look at the contrast in the textures. The top and bottom layers might have the same texture, but the rest are vastly different. There are even different materials—metal and clay. But they work together pretty well, don’t they? Why?
The textures work together in part because they are all drastically different—the wide variety is part of the charm of this piece. But, like color, they need something to tie them together.
Did you notice that the textures are applied to the entire layer from one edge to another? Thier differences are connected because the application on each layer is the same. That does seem to be enough to allow them to exist in the same piece and not have it feel completely chaotic.
The shapes, on the other hand, are not completely different but they are not the same either, right? They are all some version of a hand cut circle, but some of them are definitely more oval. I think pulling back on the amount of contrast between the shapes also helps to rein in the potential chaos all this dramatic contrast and color and texture could fall into. The centered composition also adds a bit of calm to the piece.
Let’s take this week to consider the design principle of contrast. Would your pieces benefit from more contrast, or do you need to rein some of that in? Remember, it all depends on your intention. There are no wrong levels of contrast, at least not in art.
Last Week’s Giveaway
Drum roll please…
This last week’s randomly chosen winner is Eloise B! I’ve spoken to her and her clay is already on the way. Congrats Eloise!
This Week’s Giveaway
Thank you to everyone who participated in last week’s giveaway through comments on the post. As mentioned above, it really made me happy to see all the fantastic, positive and self-caring observations. I also hope it gave you a moment to focus on and appreciate what you love so much about creating.
So, let’s do this again.
- This week I have a selection of Sculpey clays in 2 new Soufflé colors, 3 new Premo colors, and 2 big 8 oz. blocks of clay stash basics—Sculpey III in Pearl and Silver. That’s 26 ounces of fresh clay along with a three-piece set of Sculpey silkscreens.
- Or if outside the US, I have a $25 Tenth Muse certificate, since it would be such a gamble to ship clay outside the US.
How to Win:
- Put a comment in the blog comments* (below), telling me what type of contrast you enjoy creating most in your own work, or the type of contrast you wish you used more of. And, yes, if you want to share pictures, you can do so by including a link. Just don’t put more than one link in or it may spam filter the comment.
- Note: It can take some time for the comment to appear if you’ve not commented before since, due to annoying spamming, I have to approve it .
- Giveaway winners will be chosen by random—it will NOT be based on your answers. I do hope you’ll give it some thought anyway. The answers could be helpful to you as well as interesting for the rest of us.
- And let’s say you can only win once this month so we can spread the love around.
- Get your comments posted by Wednesday March 17th at midnight Pacific time to get in for the raffle.
- I’ll announce the winner here on the blog next weekend!
I’ll put together yet another pack of goodies for a giveaway in next weekend’s post, so stay tuned here!
You can support this blog by buying yourself a little something at Tenth Muse Arts or, if you like…
Of Hierarchy and Uncertainty
February 7, 2021 Design lessons
Have you started to see hierarchy in creative work everywhere since reading last week’s post? Consciously recognizing the hierarchy in artwork not only reveals the path our eye tends to follow around the work but can also tell you a lot about the artist’s intention and themes.
Maybe I’m a weirdo but I really enjoy searching out the hierarchy and the path the eye makes through a piece of artwork. Sometimes, though, the work seems so simple that one might assume there is not much of a path, if any, or that there really isn’t any hierarchy. But there always is.
Let’s do a deep dive on what initially appears to be a fairly simple composition. I’ve got a few surprise thoughts for you on this!
The Eye and the Hierarchy
I found this gem of a piece here a couple weeks ago on Lyn Tremblay’s Facebook page. It doesn’t appear overly complex at first glance, so where is the hierarchy? We probably all can see that the emphasis is on what looks like stitches between the predominantly yellow portion and the striated blue section. But does anything really take our eye around the canvas?
Of course, the answer is yes, there is a lot going on that brings our eye around the entire piece. Let’s map the probably path.
Before you read on, take a look at the piece and make note of where your eyes goes first and how it travels around the work. Then we can see if the likely path I found is similar to yours!
Did you find your path? Ok, great. Let’s do this!
I don’t think that there is any question that we are all likely to go first to the line of stitches and the edges they pull together but, I think, we don’t linger there for so very long. The brilliance of the yellow likely draws us towards the far end where we kind of float around like we are in a warm, comfy pool of sunshine.
However, the yellow’s disintegration into that murky gray-green is probably going to pull us away soon enough because that area has more contrast and there’s movement created by that color change as well as by the lines of yellow we follow back and forth as it tries to break through the gray-green.
The momentum of moving from one side of the yellow section to the other can be used to pull us off into the blue section whose striated lines push our view to the edge where we halt, ready to turn back but instead we may discover the grouping of impressed dots in the one corner, a surprising addition that slows our return so that we can land rather softly back at the stitches.
Of Interpretation and Uncertainty
Now, if you are to consider the hierarchy in terms of what you think the artist might find most important, I think you have to agree that it pretty much follows where the eye wants to go. Having found the path through the canvas and confirming what we believe her intended hierarchy would be, what do you think her intention was for the piece?
Something being held together must be central since the stitches are where the primary emphasis is. And there must be more significance in the yellow than the blue. Do remember what emotions and associations yellow brings up? It generally brings up thoughts of warmth, playfulness, and happiness when juxtaposed with primarily positive elements. (It can be associated with depression, stress, and cowardice is surrounded by dreary or negative elements though.)
So, is she trying to stitch a happiness that might disintegrate to the calm represented by the blue or to the openness of blue skies? She titles it Dream Weaver so could the line be where the edge of her dreams of happiness met the real world? Is that what she meant?
Guess what? It doesn’t matter overmuch what her own specific intention was. The fact is, the piece feels complete and cohesive which is likely due to a consistent adherence to her intention, and If the whole of the design is good enough to draw you in and to have you wondering or making your own conclusions, the artist has done a splendid job.
The composition and sparse elements seen here are enough to create metaphors in our minds, leaving us to fill in the blanks about what it might mean based on our own life and outlook. That’s the kind of thing that makes great design and wonderful art!
Uncertain Orientation
Here’s a bonus little lesson and a different view of the piece found on the same post. I found it really interesting that Lyn posted this piece in both a portrait and landscape orientation. The piece can be read rather differently depending on which way the piece is sitting.
The vertical orientation makes it look like the undeniable presentation of a wish or, not so coincidentally, a dream. On its side, and with the stitches to the right (remember the Rule of Right!), it feels more like a journey or a process as we have a gradual change going from left to right.
It may seem like a piece of art that is presented as not needing to be shown in a particular orientation suffers from a lack of commitment to the artist’s intention. It is the case sometimes but not always. I think in Lyn’s piece, it works both ways since the same basic idea of trying to connect the strange world of dreams with the reality of life, or whatever metaphor you might have found there, is still present although one way shows a strength of position while the other feels open to change.
And I think it works particularly well with the concept of dreams since they are subject to such wide interpretation. So why not allow the owner of the piece to hang it in the orientation they prefer because it best represents their interpretation of it? Kind of cool really.
That doesn’t mean you don’t need to create your work with an orientation in mind. Most of the time you probably should. But, in some cases, if it’s abstract enough, follows at least one of the compositional rules, (we have the Rule of Thirds working here) and it makes sense for the piece, leaving the orientation open to the owners preference can really work.
What Next?
Phew! That was a deep dive, wasn’t it? Were you able to follow my interpretation? I’d like to do this kind of thing fairly regularly, focusing on a different design lesson each time so you have a chance to really dig into the concepts along with me. But if it’s just a lot to wade through on a Sunday morning with the cobwebs not quite cleared out of your brain yet, let me know.
You can reply to this email, if that’s how you get this, or go to the contact page here. I am always thrilled to hear what you think whether it’s a commendation, criticism, or suggestion. Absolutely love getting all of them. It really helps me steer what I create for you.
During the next couple weeks, I think I might steer us away from design and talk about other things that can really help take your artwork up a notch. I’ve been in a lot of conversations and have been reading a lot about novel length fiction writing and I keep finding equivalences to the way one can approach art and so that’s where my mind is and I think some of the ideas might be pretty exciting for you.
So, join me again next Sunday for an easy read and some, hopefully, brilliant ideas. And the meantime, have a wonderful, safe, and warm (or cool if you’re down under!) week!
You can support this blog by buying yourself a little something at Tenth Muse Arts or, if you like, just …
A Variety Show
January 24, 2021 Design lessons
Last weekend I talked about contrast, a concept closely related to variety, which is the subject for this week. Understanding the difference between the two can avoid a lot of confusion so I’ll be referring to contrast a bit today as well. If you didn’t see the last post, give it a quick read here.
Now, what is variation?
Variation is the range or assortment of differences throughout a design. Now, didn’t contrast also speak to differences? Yes, but those differences were between similar types of elements while variation is the degree of difference between all of the elements, principles, and placement choices in your work. It is like contrast in that variation is also used to create interest or energy or to otherwise support your intention, however, while contrast is often the key to adjusting the level of variation, you can have a fair bit of variation with little or no contrast.
To put it succinctly, contrast is the difference between two or more related elements while variety is about the relationship between all the elements in a piece. So, let’s talk about those relationships and how they are used in design.
Picturing Variation
First of all, keep in mind that you can create variation with elements or principles or pretty much any visual or conceptual part of your work.
Take the gorgeous pendant that opened this post. Liz Sabol has variation in color, line, balance, repetition, rhythm and even types of composition. In fact, even though we can identify a use of the Rule of Thirds, a Golden Spiral, and use of the Focus to the Right principle, it’s the barely-there nod to centered composition, created by an implied line from the midpoint focused, and yet asymmetrical, balance of the bail to the centered tip at the bottom of the pendant, that is holding all the chaos at bay. This piece is an absolute celebration of variation.
Alternately, if you use a lot of the same elements or employ principles in the same way throughout a piece, then there would be little variation. You can see that in this simple but still striking little pendant by an undisclosed creative on VK.com. (If you know who made this, do let me know and I’ll update the post.) Here there is regular rhythm, an absolutely centered composition, and every shape is circular. The only variation is created by contrast in the value difference between the black and white and the textural difference between the smooth outer elements and the rough interior disc.
Now, looking at the two pendants, I’m sure you can see that there is a huge difference between the energy and feel of them, largely because of the level of variation.
It’s a Matter of Degrees
So, as you see, a piece can be interesting with little to no variation or contrast. These concepts add points and degrees of interest. It’s your intention that should determine what role they will play in your work.
Just think, if you want a piece to feel solemn and quiet, avoiding high contrast and keeping your variation quite subtle may be what you need. That calm could be very awe-inspiring in its subtlety. Alternately, you can have a piece with the points of contrast and variation ranging from subtle to obvious.
You see an example of moderation in contrast and variation in Amy Genser’s Eventide pictured here. Yes, the piece feels quite busy and has a lot of energy but the contrast and variation are not that dramatic. There’s a lot of texture but it’s all rough and predominantly created from the rolled-up paper elements. The rolled paper elements are all ovoid in shape but with variation in regard to the roundness and width. They also range in size and are very in color although, like the rest of the canvas, they are predominantly blue and cyan, keeping to the cool side of the color wheel. The canvas does open up into a brief mix of reds and yellows in the middle and the color values do range from a dark blue to white. But the variation is applied in a gradual and moderated way. Most of the energy comes from the texture, the repetition, and the sense of movement.
So, we see here that the degree of variation doesn’t have to be high to create energy or interest as other elements and principles can do that quite well. However, I do think in this case that the level of variation included boosts the energy of the texture and repetition. It’s a team effort.
So, unlike some other concepts, there is no way to really list the different types or degrees of contrast and variation and what they might mean for your particular piece. As you’ve seen, this is in large part due to how much these concepts depend on, and play off of, the other choices made in the design.
This is only a quick introduction to the subjects of contrast and variation but I’ll continue talking about them in many of my future posts. If you think about it, I’ve actually been talking about these ideas throughout the year as the differences in your choices for the various elements and principles is quite wrapped up in your decisions on how you’ll employ contrast and variation.
Some of your choices for contrast and variation will be made automatically if you make characteristic choices for your elements before specifically thinking about contrast or variation, like choosing just daisies for a flower necklace or choosing green and red as your color palette because it’s for Christmas. Repeated daisies will dictate rather low levels of variation because of the sameness of the primary motif so you’d have to work with contrast in things like value and size to take it up a notch. And Christmas colors are high contrast so it would be difficult to make the work also feel calm or serene starting from that color palette.
However, you might find it more advantageous to make choices about the degree of contrast and variation that would best suit the work and then make that happen through the characteristics you choose for your elements. In fact, knowing the degree of contrast and variation you want can help you make more confident and intentional choices for your elements, various principles, and composition. That’s how influential the concept of contrast and variation is in art.
Perhaps this talk of contrast and variety will get you jazzed to try out some variations on variety your own self. So, while the sun is shining and the muse is calling, do try to have a wonderful, safe, and creative week!
You can support this blog by buying yourself a little something at Tenth Muse Arts or, if you like, just …
A Lack of Absolutes
October 25, 2020 Design lessons, Polymer community news
Do you feel, or have you felt, that design is a very confusing subject? I wanted to ask because as of next month, we dive into the PRINCIPLES of Design. We’ve been working on Elements thus far. Yes, there are two categories to define the ways we use design. So, before I go further, let’s define those.
Elements of Design – the components used to create designs. They are like the ingredient in a recipe, only they are not the materials or tools you use but rather the individual elements you create with them.
Elements of Design (my list for mixed media arts) include:
-
- Line
- Marks
- Color
- Shape
- Form
- Texture
Principles of Design – the concepts used to arrange and organize the elements of design. These are like the methods and choices used to combine the ingredients in a recipe in order to create the desired outcome.
Principles of Design (as I am going to teach it here) include:
-
- Balance
- Movement
- Contrast<->Variety
- Emphasis<->Hierarchy
- Repetition<->Rhythm
- Scale<->Proportion
- Unity<->Similarity
Don’t they look so manageable in those simple lists? Well, Elements does, I’m sure. Principles … they are concepts, so they’re more complicated. But don’t worry. I’ve been fiendishly sneaking them in all along so you are actually familiar with many of them if you’ve been reading my blog even for just this year. Just in the last couple months, I’ve been drilling in the ideas of contrast, similarity, movement and even a bit about scale.
There may be two separate lists above but they are completely dependent on each other. You can’t use principles with out the elements to create with and you can’t create with elements without the principles pushing you, consciously or unconsciously, towards the beauty and satisfaction that comes from a good design.
The Ultimate List of Design
Now, you may be asking yourself, why are the notations above about these lists my version? Aren’t these things standardized? Well, unfortunately, they are not and that’s the crux of the problem I want to peel open today.
When I talk about elements and principles of art and design, I’m giving you what I believe would be the best set of these for what we do in polymer and mixed media art. If you go online and search for just a list of the Principles of Design, you will find everything from a list of 5 up to a list of 20 principles. That’s pretty crazy!
It is understandable when some people think one or two things don’t belong on a list but when you regularly get this whole range, with some items paired up (like I did above) and others listing those same paired items as separate and distinct concepts, it can really make you wonder how you will ever learn the “right” set of concepts?
To make it simple (but possibly no less frustrating), I’m here to tell you there is no single ultimate list of elements or principles of design. And, no, it’s not because people have different opinions, although they do, but it has to do with the type of creative work each source assumes the reader will be considering.
These lists of elements and principles change to best serve the medium the writer or instructor assumes you, the reader, are dealing with. For instance, in painting and illustration, value is its own element discussed outside of color because value is what allows painters to define dimensionality, space, and perspective in the work. Our work in craft is primarily dimensional to begin with which is why I simplified my list to included value as part of the color element discussion.
Likewise, mark making in crafts is extremely important while mark making in graphic design is nearly nonexistent or is replaced with the concept of motif or pattern. And motif is an extremely important element in interior design but it is usually a side note, if even that, in fine arts.
So, all those lists out there are customized and created for the particular creatives the creator of the list believes will be using it. Right? Right!
I just wanted to clarify that before we jump in the principles of design so if any of you have learned or been taught something different than the list I’m going to give you, you understand why. I do believe my lists will best serve you as a mixed-media artist but you are welcome to build your own as needed.
The bottom line here… Don’t worry about whether you’ve got design terminology down precisely. Worry about understanding the concepts, identifying them, and working with them.
Ack! What’s a Creative to Focus On?
If all these lists and their imprecise ways make you feel like you’re going to hyperventilate, take heart. When it comes down to it, there are really just a few things you need to focus on as I can distill what I am trying to teach you into just three things. If you concentrate on these, you can just read my posts and the club’s mini-mag content and all this design knowledge will work its way into your brain by osmosis:
Your Artistic Keys:
- Create with intention, whatever that means to you.
- Draw your intention from that authentic and unique core that is you.
- Aim to make conscious, intentional design choices on every aspect of your work.
If you can do these three things, you can and will be an incredible and fulfilled artist. The rest – the terminology, concepts, elements and such – you can gather like you do art supplies. You pick them up as you can and then use them at every opportunity that makes sense. It would be great if you actually thought of them as new shiny tools and materials on your studio table. They can be, and usually are, the most valuable tools you have at hand.
The End of Free Lessons is Nigh!
In the coming months, the Principles of Design lessons, although they will continue to appear here in some fashion, will be largely moving to the weekly Devotee Club mini-mags. I need to start transitioning the bulk of my content to the Club content as the full free lessons were intended just to help get us all through this tumultuous year, but I do have to get back to bringing in the funds so I can keep at it!
So … if you have been enjoying the lessons you’ve had here in recent months, come join the club! Not only will you be getting the full lessons, but I also have a lot of other content from tips on living a creative life to community news to subscriber only specials and first dibs on new products.
And for the rest of this month, get a 14 day free trial! Offer ends October 31st.
(By the way, the Success Club, which combines coaching with the weekly content, is full, in case you are wondering when you get to the page and don’t see it to add to the cart. I am taking names for the waiting list only at this time.)
Come support your design knowledge, creative growth, and these Tenth Muse Arts projects with a subscription to the Devotee Club. Just click here.
Beating Burnout
October 18, 2020 Inspirational Art, Polymer issues
Do you ever get artists block? I’m not talking about times of procrastination or being afraid to start something but literally not been able think of anything to do. Does your brain ever just feel empty?
Well, this weekend, mine was, which was weird. I’m not usually at a loss for words, especially when it comes to blogging or writing articles. I usually feel like I can write about art and design nonstop and never run out of ideas. But, this weekend, I hit a bit of a wall.
What is that all about? Honestly, I think it’s about burnout and not just from my usual mad pace. I think many of us are running into burnout this year.
Burnout and blocks are often related in their causes. We all have an infinite number of ideas inside our heads all growing from our countless experiences, ever-growing knowledge, and ever present desires. So, I believe that it’s not that we don’t have ideas sometimes but rather that we are missing the keys to access them.
Without Resources
Although so many of us supposedly have all this extra time and flexibility this wacky year, we don’t always have the energy needed to navigate the constant changes, the stress, the worry, and, probably more than anything, the uncertainty while still juggling our family, jobs, and creative aspirations. Some days it’s just too much. Our well of energy goes dry.
I’m hearing this from a lot of artists. Some are wondering if they are burned out on their medium or their studio space or their creative time in general. Others are lacking motivation because there aren’t shows and fairs to give them those all-important deadlines. Still others, having lost major avenues of income with both in-person teaching and live shows on hiatus, are questioning the fragility of their chosen path.
What it comes down to is that the usual motivations that push us to create are missing. We don’t even have social engagements for which to create new pieces of jewelry for ourselves to wear or guild meetings to encourage us to complete work so we have something new to share. Many of our usual energizing motivators just simply aren’t there.
Signs of the Times
It has been noted throughout history that when there are traumatic and life-threatening circumstances within a society, such as war, famine, or major natural disasters, the people first focus on survival, initially neglecting most other pursuits. However, one of the very the first things that come back into society, once people begin to feel safe and secure, are creative pursuits. Perhaps we don’t all feel quite safe and secure yet, not feeling settled enough to bury ourselves and creative work but as the world starts to right itself, the creative urge will return. Take heart from that.
The other things very particular to this pandemic that may be making it hard to create are that we aren’t having as many novel experiences and are certainly deprived of a normal level of social stimulation. Both these things provide us with inspiration and energy to be creatively productive but they are rare commodities right now.
In other words, while the world and all the bad news is slowly but surely draining us of our day-to-day energy, our sources for renewed energy are spare to nonexistent. It’s really no wonder that so many people are feeling uninspired or burned out right now.
Filling Your Well
So, the first thing I want to say, to myself as well as you, is that it’s okay. Burnout is normal. Our creative path, and life in general, is not a smooth and even highway but more of a roller coaster. This will happen sometimes, especially in times like now.
The other thing I’d say is, rather than worry about any lack of productivity or trying to force it, do what you can to recharge your creative battery. Get out and go places and do things that you don’t normally do. Obviously, stay safe and follow all recommendations in your area, but go take a hike in a nearby forest or walk through an unfamiliar part of town or go photo hunting (a kind of self-structured scavenger hunt but you are gathering photos rather than things). Just come up with things that you can do safely but that are brand-new and interesting to you.
Getting out and doing new things will create new pathways in your brain which will, in turn, energize it and keep your mind fit and flexible. As you get older, new and novel experiences become more and more important so never lose your adventurous spirit. Those same mechanisms that help keep your brain young also keep your creativity flowing, as shown by a number of recent studies. In fact, at least one study suggests that creative thinking is boosted most after weird or even traumatic experiences. If that’s true, we should all be insanely creative when this period in world history is over! There’s another reason to take heart I suppose.
Besides novel experiences, also be sure you are getting some kind of social time in. Sure, it might have to be a zoom call but, if it can be done safely, a socially distanced backyard or front yard gathering (while we still have some weather we can sit outside in) with a handful of creative friends or family can do so much to boost your spirits and energy level.
I myself am going to heed my own advice. Next weekend we are going to take out the camper van conversion I’ve been working on and do a little van camping. That’s the other thing. Sometimes burnout or creative blocks just simply need space and time. We can try to barrel through it – and I often do just that – but sometimes we really just need to kick back and relax and let the mind “marinate” on life and our present experiences. Combine some downtime with some new experiences and, if you can swing it, some socially distanced social time, and you are sure to come back with renewed energy and inspiration.
Relationships in Texture
September 27, 2020 Design lessons, Inspirational Art
Since we talked about tactile texture last week, it would seem logical that I would talk about visual texture this week.
But I’m not! I don’t want to be too predictable!
No, that’s not why. Actually, it’s that most of what needs to be said about visual texture has to do with the usual recommendation of choosing characteristics that fulfill your intention. If you read my blog, even sporadically, you’ve heard this before.
As long as you understand that visual texture is a purely visual variation on or within a surface (such as marbling, mokume, ikat, or any application of an ink, powder, dye or paint medium), then, as described in the post from the week before last, you can choose visual textures simply by coming up with adjectives to describe your intention and do likewise with possible visual textures and match them up based on similar adjectives. That is the core of the approach for working with visual textures.
So, that being established, I’d like to, instead, talk about another thing you’re also familiar with if you have been reading the blog for the past couple months but which we have yet to specifically associate with texture.
Creating a Relationship
Last month I talked about choosing color palettes in terms of contrast and similarities. But guess what? Combining different types of textures also plays by the same basic rules of contrasts and similarities.
Most work you create or look at probably has more than one texture. It could be a combination of smooth and rough textures or a variety of different rough textures or variations of smooth ones. You may often combine tactile texture and visual texture, as well. What these combinations all achieve is variation. Variation in texture is pretty instinctual for most creatives, as is a desire for variation in color.
The variation between textures can be heavily contrasted but, like color, it helps to have at least one similar characteristic so there is some relationship between them. With texture, you can actually use other design elements to create that relationship such as using the same or related color or a similar shape for the texture’ s space. Once you have that similarity, everything else can be contrasted.
But what about using similarities between the characteristics of the textures? For instance, you could create only rough textures but vary how that roughness is created. Or all your textures could be stippled holes but you vary the shape or size of those holes.
Just as you need similarities, you’re probably going to want variation, too, not only to create contrast, but also to create shapes, layers, and compositional direction (which we will get to later this year).
The Need for Variation
Variation, as always, adds some level of interest, energy, and complexity to your work and you can adjust how much you add of these by adjusting the variation between textures (or any design elements) – from subtle to bold or somewhere in between.
Let’s say you want to make a piece with a strong graphic look. You’ve already chosen hard edged graphic shapes and bold colors. What about the texture? You might choose a slick, glossy surface as a primary texture. Now, what other textures can be used to vary the surface but have it still related to a glossy one?
If you want to go subtle, you could stick with variations on smooth textures such as a matte or satin finish. Alternately, you can choose to rough up the surface but in a very orderly way similar to the orderliness of your graphic shapes. This can be done with a series of dense, parallel lines, or a dense but orderly mark.
As long as the marking of the surface is the only thing that changes, then all raised portions of the comparatively rougher texture will be glossy. That will give you your similar characteristic – the gloss of the smooth surface and the occasional gloss of the rough surface.
This is not to say that you can’t have textures that are completely and utterly different. The extreme contrast could be, in and of itself, a relationship. That difference will cause tension or discordance, but that could be exactly what you want.
Here are just some of the characteristics in texture that could create similarity or contrast:
- Tactile or visual
- Smooth or rough
- The quality of the finished surface (glossy, satin, matte, or chalky)
- Type of mark, technique, or tool used to create the tactile or visual texture
- Organic versus graphic styles
- Size (how much space each texture takes up)
- Direction (if the texture visually flows or moves from one part of the piece to the other)
- Shape of the space it is applied to
As you can see, other design elements can become quite intertwined with texture. Marks, lines, size, direction, and shape all can play a role in the similarity or contrast of areas of texture in your piece. It really doesn’t take much for us to see a relationship between textures. If it’s there, we’ll see or sense it and the design will feel more cohesive for it being there.
Since that texture relationship can be, and often is, developed through other design elements we work with, this is not always something you need to be wholly conscious of. But, if something in your work is not looking right, check for the relationship between your textures as well as your colors and other elements.
And, if next time you are looking at your work and feel like it needs some contrast in its tactile or visual texture, just look at the dominant texture that you have and, using it as a starting point, choose possible other textures or design options that will create at least one similar characteristic, still provide contrast at the level that makes sense for you piece, and has characteristics that recall the theme of your work.
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Visual Contrast … Out of Doors!
Packing up to take the camper van conversion for a test drive up the coast, just one night. That’s been my little side project that I’ve been getting myself lost in for an hour or so most days. It’s not completely done but good enough for one night out for my better half and me. I need some contrast between life inside this lovely home of ours and the outside and distant world! So, I am off. I hope you all are looking for new and novel things to add a bit of excitment and contrast in your lives as well!
Tactile Allure
September 20, 2020 Design lessons, Inspirational Art, The Polymer Arts magazine news
How often do you touch art?
No, I don’t mean being the unruly museum visitor who gets yelled at by the docent, but in your everyday life, how many things do you touch that you would also consider art?
Works in the applied arts, which encompass decorative art, adornment, and functional objects, are often things that we touch. Because of this, the tactile texture of most applied art is exceedingly important. Not only can the wrong texture put someone off from buying a piece, but the right texture can make a huge difference between people liking your work due to its visual appeal and being utterly in love with it because it feels so good to touch. It is also another means by which you can express your intention.
Choosing Tactile
The first time I touched a Melanie West polymer bead, it was like taking a bite of the most heavenly chocolate mousse. Her finishes are flawless and so soft; my fingers just couldn’t get enough. That kind of tactile reaction is golden. It also supports her soft and organic themes. As wonderful as her finishes are, that kind of texture may not be wanted in your work or may not even be possible due to techniques or materials you are using.
The point is that her textures are part of the experience of her work and, if you’re creating things that will be handled, you too should consider the experience of touching your piece as part of its aesthetic value. As always, let your intention drive your decisions, but pay attention to the physical sensation experienced when handling the work and aim to have it support your intention, alongside all your other design decisions.
For instance, if you want to share your love of the beach through your work, think about the physical sensations that stand out the most – the soft breeze on your face, the refreshingly cold water on your feet, and your toes digging into cool sand. Now, how do you translate those physical sensations into tactile texture that will help you share that experience to those who will handle your work?
You can do so by thinking in terms of those adjectives – soft, refreshing, and cool. You probably want those to be the dominant sensations so don’t go for, say, a sandy texture just because the beach has sand. Is a gritty, sandy texture going to convey soft, refreshing, and cool? Chances are, it’s just going to remind someone of getting sand in their shoes and other uncomfortable places. You can create a visually sandy texture that includes sandy colors and a speckled look, but in terms of tactile sensations, going for a soft, maybe matte surface that will feel cool and soothing to the touch will share something closer to the sensations you want to relay.
There are a lot of materials that have limits on the tactile textures available. Polymer clay can replicate most tactile surfaces except for fuzzy, but felted work is limited to that dense and slightly rough feel of matted wool while glass will almost always have a smooth aspect. There are also techniques that create their own texture or limit how you can further manipulate the material to create texture. Learn the range of tactile sensations available in the materials and techniques you use so you know what options you have.
Work that Begs to Be Touched
There are a couple things you can focus on in order to create work that people will love to touch. It primarily involves smoothness and variation.
Smooth Surfaces
Our sense of touch enjoys traveling along a pleasantly smooth substance such as polished metal or stone. But what we like most is softness, such as a fluffy blanket or bunny fur. Softness is a type of smoothness as it allows our skin to glide across, unimpeded.
Note that you can re-create the look of fluffy and furry textures in hard substances such as clay or wood but you can’t re-create the same associated softness because, in those materials, you lose the ability for our fingertips to effortlessly glide across it in the same way due to the unevenness in a hard surface. So, recreating the look of fur doesn’t necessarily re-create the tactile experience. The ‘look’ of fur is just a visual experience.
So, be careful to think of smooth tactile texture, not in the way it looks, but the way it feels.
Variation
Our fingertips were made for receiving information, and lots of it, so they do very much enjoy a variation in texture. However, we don’t normally enjoy variation that is sharp, prickly, scratchy, or sticky. These textures make it hard for our fingers to glide along and take it in, not to mention that they are also often painful.
However, bumps, grooves, and fine lines excite the nerve endings. It’s just like the sense of taste – we aren’t too happy with things that are bland but a lot of flavors that go well together thrills our tongue. Our fingers, likewise, enjoy complexity.
The Best of Both – Smooth and Varied
I think you’ll find that pieces with both a smooth and varied surface attain the pinnacle of touchableness.
Take a look at the pearled bracelet here. It is not even in your presence and you probably still feel a tiny urge to reach out and touch it. That’s because each half pearl has a small, smooth surface which is further aided by the round and unimpeded nature of its shape as well as there being a varied field of them.
The combination of smoothness and variation in this bracelet makes for an engaging texture, adding energy to the piece both in its tactile and visual nature. Note that this also has a bit of rough texture around the edges to provides textural contrast. Because contrast is important in texture too!
The contrast of texture fit well into my intention of showing the classic perfection and allure of pearls in an organic setting. I wanted it to be a subtle reminder of the messy world pearls actually come from even though we now associate them with neat, tidy, and conservative dress.
The Tactile Balancing Act
The textures you choose will dictate limitations in terms of surface treatments and other parts of your design, so you have to balance out your tactile texture choices with your other design choices. For instance, if you create a deep and dense texture on a light color, it’s going to appear darker, which you might not want. Or you may want a very smooth surface but want pattern to raise the energy so you would have to figure out how to incorporate pattern visually with inks, veneers, or other smooth surface applications.It just needs to make sense for your intention and the limitations of material.
If your tactile texture decisions, weighed in light of all the other decisions you have to make about color, shape line, function, etc., are chosen in service of your intention, you are sure to have a beautiful, cohesive, and interestingly touchable design.
Should I Call Them Mini-Mags?
The first week of the Art Boxer Clubs has commenced and one of the first comments about the weekly Pick-Me-Up is that it ought to be described as a mini-mag. I guess it is. It’s hard to take the magazine attitude out of me. There were 5 little articles and a good handful of links for further exploring. So, yeah, maybe it is a mini-mag. I might have to rethink what I call it.
But regardless of what it’s called, joining the club will get you a little extra boost each week and at least once a month, you’ll get a special discount, a first dibs or limited stock offer, and/or a giveaway. And right now you can get in on it with a 2 week free trial and a FOREVER discounted rate.
So, if you enjoy my blog, support this while boosting your own creative endeavors by joining us in the Devotee Club or Success Club (there are only a few spots left in this upgrade to personal coaching option, at least as of my writing this), or buy yourself a good book or an inspiring magazine to curl up with. Just visit the website by clicking here.
No Fires Here
We are still a safe distance from all the fires and the sky has started to clear up from the smoke so nothing too exciting to report from Tenth Muse central. I’ve already gotten started on the next project but I don’t want to say too much about it. It seems like every time I say something, I get jinxed and delayed. So, you’ll just have to stop by and check in with me on the weekends, or read the newsletters, or, if you want to be the first to know, join one of the new Club options as Art Boxers will be the first to know (as well as getting extra discounts … just sayin’.)
I hope you all have a relatively unexciting week yourselves. It’s not like we need much more excitement with the craziness of the world providing plenty already. Just go make beautiful things and be kind and caring to each other.
The Language of Texture (Plus … Discover the new Art Boxer Clubs!)
September 13, 2020 Inspirational Art
Now that we’ve spent three months intensely delving into color, are you ready to completely switch gears and explore a different design element?
How often, when you are creating something, do you ask yourself “What kind of texture do I want?” Or, more importantly, “Why this texture?” I think we can all agree that texture is an extremely important part of all types of arts and crafts and, like color, is probably more often than not chosen consciously. But why do you choose a smooth texture versus a rough texture? Or a simple texture versus a busy one?
I think the first thing we need to define in terms of texture is what it actually is. Do you automatically think of some uneven and fabulously tactile surface? Well, certainly, that is a type of texture, but that is only one type. Texture is more wide-ranging than that. At its most basic, it is the feel or appearance of a surface.
Texture can be of two primary types – tactile or visual.
For instance, tree bark is generally rough. If you can reach out and touch the actual tree bark that is tactile texture. If you have a glossy photo of tree bark, the texture is still rough, it’s just visual rather than tactile. If we don’t make this distinction, you could say that the photo of tree bark is smooth but you’re actually describing the tactile texture of the glossy paper.
So, you know what? That means you potentially have two decisions to make when it comes to texture – what kind of tactile texture and what kind of visual texture will your piece have?
Your initial decision for each is not too hard being that you really only have two basic options for each – will it be smooth or not smooth? Or you can say smooth or rough, although I think rough has a lot of specific associations but it does describe the alternative to smooth.
Your chosen texture will actually be on a scale from smooth to rough. It will also be relative to the smoothness or roughness of other textures either on the piece or to similar textures. Beech tree bark is relatively smooth compared to oak bark although it is relatively rough compared to, say, glass.
Lightly marbled polymer clay (like that in the necklace seen here) will have a rougher (or busier or denser) visual texture than a solid sheet of clay but is not as rough a visual as a finely crackled alcohol ink surface treatment (as in the opening image), don’t you think?
You may be tempted to say that sometimes you choose to have no visual or tactile texture, but what you’re really saying is that you want a smooth visual or tactile texture. There is still texture; it’s just smooth or without variation breaking up the surface.
Now is it really important to call what we might see as the absence of texture as smooth? Well, how will you define the emotive, symbolic, and/or psychological meanings or effects of your surface if you don’t acknowledge its type of texture? I think that would be a little rough. (Sorry for the pun!) And that’s what I really want to talk about today.
Talking with Texture
As with color, different textures communicate varying emotions and atmospheres but, unlike color, texture can rather easily communicate all kinds of abstract ideas in very concrete, and sometimes quite literal, ways. Concepts that deal with the physical nature of things like force, fragility, turbulence, or stillness are not only readily interpreted or felt by viewers but they are also readily determined by artists. I bet you can think of a texture that could represent each of those for physical concepts within a couple minutes if not a handful seconds.
Texture can also readily elicit specific emotions such as comfort, fear, revulsion, and desire. To come up with textures for emotions, you could just think of a physical thing associated with each (fuzzy blankets for comfort, sharp knives for fear, etc.) and from that come up with a texture (a soft, matte surface for comfort, or sharp, erratic lines for fear, etc.).
You can pretty much come up with a texture to go with the intention of the work you’re creating simply by identifying what characteristics you associate with the ideas or emotion of your concept or theme. For some people, recognizing these characteristics is very intuitive. For the rest of us, or even for those who feel they’re intuitive, it can help to come up with words you would associate with your intention and develop your textural design decisions from them.
This could be as simple as throwing out a few adjectives to describe what reaction you want from the viewer or you could list specific ideas or objects related to your theme or concept and then consider textures that you associate with the words you’re writing down.
If you have a hard time just freely coming up with textures, you can find possibilities to jump-start your ideas by looking through your texture plates/stamps/random objects stash for textures that evoke those words. Or you can look at artwork to get ideas. Determine what emotions or sense you get from various pieces and then identify what textures are used.
I know I brought up visual versus tactile texture but I’m got not going to talk about them any further today. I’m going to save those for the next couple weekends this month. I haven’t decided which to do for next weekend so it’ll just be a surprise. Just have fun coming up with adjectives to associate with textures that you can use to help support the intention of your work.
Announcing the new Art Boxer Clubs!
The first of the latest projects I have been brewing has launched!
The content of these Art Boxer clubs will be aimed at all types of mixed media creatives, not just polymer clay artists. Like the blog, the focus will be on increasing your design and creative skills while helping you stay energized and engaged in your craft, all while mixing in a good dose of fun and exciting bonuses!
I am keeping core design lessons free here on the blog for now but giving you many of the other features that were in the original VAB plus some new exclusive offerings:
The Art Boxer Devotee Club… $9/month: Exclusive weekly (Wednesday) content including mini-lessons, creative prompts, project ideas, and challenges as well as member only discounts and offers, giveaways, and early notices on all sales, new publications, and limited items. Get 2 weeks free to try this out if you join during the month of September. Go here for full details!
The Art Boxer Success Club… $35/month: For serious aspiring artists or artists looking to take it up a notch, this includes everything the Devotees get plus twice a month email or once a month chat/zoom coaching sessions. I’m reviving my creative coaching services but in a limited way – only 20 of these memberships are available. This is a very inexpensive option (normal rate is $65 for similar coaching) for one-on-one support to help with whatever artistic and/or business goals you have been aiming for. Click here for the details.
*If you are already a monthly contributor toward the support of my projects and free content, you will automatically be added to the Devotee Club member list, even if you contribute less than $9. If you would like to move up to the Success club, just write me. Thank you for your early and continued support!
If you have questions about the clubs, write me here and I will get back to you on Monday.
And don’t forget … the 25% off PRINT publications sale is still going on.
Good only until Tuesday! Click here to get in on this before the sale is gone.
Under Smoky Skies
Thankfully (for me), I have no crazy personal updates or unfortunate stories to tell you about. I hope I haven’t disappointed those of you all into the Sage soap opera over here. I’m loving my new physical therapist and although I haven’t seen any significant progress thus far, my knees, shoulder, and elbow have not gotten worse. And hubby’s face is healing just beautifully so we are pretty content in our recoveries here. So that’s cool.
Speaking of cool, how many of you are dealing with weather changes due to fires in your area? We were supposed to have another hot week but the dense smoke all over California has developed its own little weather system, blocking out the sun and cooling down the day. Too bad the air quality is too poor to go out and enjoy the nice temperatures. We also have this weird orange-yellow cast to the daylight. It’s just otherworldly.
To be clear, there are no fires anywhere near enough to endanger us although I suppose that could change at any moment. Between the wonky weather and just what a ridiculous year this has been, I think we all should just stay in and create beautiful things for a while. At least until the skies clear up. What do you think?
Well, I hope, wherever you are, you are staying safe and healthy. If you join one of the clubs, then I’ll chat with you on Wednesday!
I’ve had several conversations recently about the ratio of men to women working in polymer. I’m not sure I’m really the authority on the subject, but we do know it’s small. I seem to recall that Cynthia Tinnapple and Judy Belcher pulled up a statistic at Synergy 3 but I can’t recall the exact number, only that we are an overwhelmingly female-dominated art form. That poor handful of guys!
So this week, I thought I’d highlight a handful of our guys, trying to stick with the ones that don’t get seen around quite so much.
First, for your pattern- and color-viewing pleasure, we have Adam Thomas Rees. His work is similar to that of Jon Anderson, who we have featured on here and in the magazine; but for the most part he works on a larger scale and the focus is more on color rather than controlled patterns.
I can’t say if Adam was influenced by Jon or if they individually came to work in cane-covered animal forms separately, but I think I see some influence by other men in polymer here. At the very least, there are some canes that look quite a bit like the the mica-shift canes of Dan Cormier. Maybe its just that these guys are all sticking together!
If you know of any guys in polymer (or are one of them!) that aren’t getting the attention you think they deserve, write me at sbray(a)thepolymerarts.com with a link to their work, and let’s see about getting them highlighted this week!
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I’m actually surprised that more urban polymer artists don’t look out their windows and want to reflect back the cityscape around them. What human beings have created is incredible. We build both functional and artistic structures all over the globe, forever changing the landscape with our huge buildings, bridges, and ports. Some may find this sad as it represents an absence of nature’s creations, but we too are from nature and our creations are still part of this world. We can’t stop the progress of civilization, but at least we can celebrate the beauty we add.
Ana Belchi celebrates the cityscape through a series of pins she created. Nature gets its say in this piece with the added patina and rust, representative of time and corrosion.
Ana goes through a whole series of experiments with patina, which you can find on her blog. She is a wide-ranging polymer artist with beautiful finishes. Take a look over the pieces in her store as well.
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You’ve probably been trying to guess what our other man-made inspiration was in Tuesday’s amulets. This one might have been harder to identify, as it was more in the form than from a literal interpretation of a source. Wheels themselves are man-made objects, but the form isn’t wholly absent from nature. There is the underside of a mushroom, the cross-section of citrus fruit, and certain parts of microscopic organisms that have that round shape and ‘spokes’ of some sort. Our Tuesday amulets were formed like wheels, round with lines leading to the center. When searching for man-made inspirations in polymer, our penchant for wheels was readily apparent–not just in forms, but things with wheels as well. From cars and bikes to kaleidoscope and pinwheel canes, the wheel form pops up in polymer quite a bit.
And we don’t just show our wheels straight on; we also like to display their sides. A few years ago, a handful of bobbin necklaces started appearing. Bobbins are just wheels; they are more related to gears than what we put on bikes, but the basic form is the same, and it’s all man-made. This bobbin necklace from Dotty McMillan shows how fun the sides of a wheel form can be.
We, just as other humans, do like our spinning things!
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If you read yesterday’s post and took a guess at the two elements of man-made inspiration in the amulets that I was going to talk about, you probably came up with something about the runes. Runes are characters in ancient alphabets, specifically in Germanic-based languages. (English is one, even though we’ve been burdened with arbitrarily applied Latin rules for the last couple centuries. But that is a soap box to get on in another place and time. ) One of the first and truly most unique things we created as a species is writing. Other creatures can create structures and designs; they even have their own versions of language. But no other creature has created writing.
That may be part of why we have such an affinity for any kind of lettering, although we are certainly drawn more to words of our own language. Once you learn to read you can’t help but be drawn to text wherever you find it. Yes, we are overly inundated with the written word in our modern lives and ignore much of it, but it will take more than that kind of overdose to keep us from being drawn to and reading any small set of words we find in a piece of art.
This mosaic by Julie Ann Haas would be difficult not to stop and read, even if it was among dozens of other wall pieces. It has both words and imagery to convey it’s meaning and speaks to a feeling we have probably all had at one time or another (perhaps especially so for us artists).
What did you see first when looking at this? I’m guessing the word ‘cracked’. Well, it is rather large, centered, and a word at that. It’s hard not to just keep returning to it, as it really gets the point across. You can read the rest of it once, but all you need to see after that is this one word. Eventually you probably found yourself looking over the rest of the piece to see what imagery and symbols were inserted to support this statement. If you did, I would think you were smiling by the time you were done examining it. The happy and playful figures along with the words are reassuring for those of us who think of ourselves as cracked all the time!
Julie’s Etsy shop is named Little Altars Everywhere (officially abbreviated to LilAltarsEverywhere.) She says “I am particularly inspired when creating pieces that elevate the human spirit …” and you’ll see as you look through her shop, she’s pretty darn good at doing that.
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Well, one man-made thing we do see drawn (sometimes literally) into the work of polymer artists is the texture we find in walls and paths–bricks, stepping stones, rock walls, and cobblestone streets. These come pretty close to being nature-based with the stone or stone like elements that make up these walls, walks, and roads; but it’s what the structures themselves represent that often draws us to them. Walls represent things like protection or barriers, and roads are symbols of opportunity or the unknown future. The textures of these things can, on their own, bring up the same associations. Whether the association is positive or less so, most people will feel a connection to these things and so we see, in our easily textured medium, the regular appearance of elements that represent walls and roads.
These necklaces by Spain’s Noelia Contreras bring the textures of a man-made concrete or stone structure into a a spiritual realm by having these textures frame runes and stand as the base for rune stones in these pieces presented as amulets. The pieces are full of implied and literal symbols; without even knowing what the runes are, you get from them collectively a sense of ritual, myth, and history.
I’ll let these pieces stand as introduction to two other types of man-made elements that we often see in polymer art, elements that are filled with meaning and have a long history for mankind. Can you identify what they might be? We’ll talk about them in the next couple posts. Just wanted to get you thinking. You are welcome to post your guesses!
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We spend a lot of time looking at inspiration that comes directly from nature here so I thought this week we should look at things inspired by man. That turned out to be a tall order. Man-made inspiration seems to make up only a fraction of inspiring sources for polymer artists which made finding subjects for this week’s theme challenging. It is even more challenging if I try to eliminate man-made creations that were inspired by nature themselves. It all comes back to nature at some point, really, but this week I aim to find work inspired by our purely functional forms. We’ll see how that goes.
Of course, when you first think about man-made inspiration in our community, the steampunk trend is likely to come immediately to mind. I will try not to make this a steampunk week but let’s start with that as a first example. Mind you, I like the steampunk aesthetic having been exposed to its basics even before there was such a categorized aesthetic but it is harder and harder to find it done well these days.
I think the original idea of steampunk–an fantasy-esque alternate history of Victorian times with anachronistic technology–has been rather buried under some misconception that it can be simply represented by the presence of watch gears. I am not a purist and I don’t believe an idea should be preserved in its original form just for the sake of preserving it but it is a little disappointing that the idea of steampunk or even just the borrowing of elements of that aesthetic is so often used as the only reason for creating a piece rather than creating work that calls for including such elements.
What exactly does that mean? Well, you can say “I want to create a steampunk piece based on a heart shape.” That’s fine but I would not call that making art. If you instead wanted to show the idea of love being an automated emotion for some people or if you wanted to contrast human emotion with the machinery of our every day world then a heart that has gears and metal plates created with these concepts in mind could become art as long as it also follows rules of good design.
The fact is, too much steampunkery is slapped together without concern for concept or good design. Watch gears and screw heads tossed onto a form do not alone make a piece beautiful or interesting. So I decided my first task was to find a piece that was inspired by steampunk but for which good design obviously came first. I think this piece by Australia’s Sabine Spiesser is exactly that. Can you see why?
In this piece Sabine uses watch gears as visual design elements, creating lines and focal points within the beads that make up this necklace. She is visually presenting an abstraction, time, as a rich and beautiful concept with movement, color and texture. The gears are laid out in an orderly fashion which can be read as reflecting on how we use the organizational construct of time. Time visually winds its way through the piece, presenting itself in both large a small ways in much the same way as we think of time with its big and small moments in our lives. I can’t say that Sabine had these specific ideas in mind as she created the necklace but she does end up with a piece using watch parts to build and support the design, not to have watch gears just for the sake of it.
This is a really detailed piece so you will want to be sure to visit her Flickr page and see the piece in her detailed shots as well as look at the beautiful pieces she’s been making of late. She has really done some great work expanding on Eugena’s faux cloisonné technique as well as creating work that is becoming more and more recognizable as her own fresh, original, artistic voice.
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We’re back to Western Europe today with something lighthearted and fun. Over in Italy, Dorothée Vantorre creates these unusual but irresistibly cute creatures, along with other stylized creatures, graphic jewelry, and further adorable manifestations of her imagination.
Dorothee is getting all kinds of attention in the fashion world, as evidenced by the magazine pages she’s posted on her Flickr site. I just keep going back to the pink-lidded, sleepy, weeble-wooble-like faces. I might have some kind of affinity for hem and their tired but content looks. Have fun perusing her Flickr photostream and her website this weekend.
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Today we visit Spain. This is one area of Western Europe that truly does revel in heavily saturated color, and tends towards more contemporary design. Miryam Garcia is not an exception to this impression I have. She’s done a lot of exploring over the last few years, not unlike the first two artists we looked at this week. She goes back and forth on the color palettes, working in naturally-inspired muted tones or limited palettes for a time, then suddenly bursting into color. I think her color sense, especially when she pushes the brightness, really shines. This recent brooch is a great example.
Contrast is a consistent and well-used theme here. With blue backing both its tertiary yellow and complementary orange, rough and uneven crackle interrupted by smooth domes, and large, squarish shapes giving up the focal interest to the round accents, we have quite a bit to draw our eye and hold our interest.
Miryam has created a few pieces that tend towards this very thorough design but I think this is definitely her best work yet. If you are interested in looking through the visual history of yet another interesting and exploratory artist this week, take a look at both her Flickr stream and her blog.
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Much of the lore surrounding the mythical beings of the forest that we are familiar with today, such as faeries and elves, comes to us from Western Europe. The German lore is particularly colorful, influencing many accomplished artists and writers in Europe through the ages and certainly today. You may not presently believe in faeries and elves; but perhaps after peeking in on the work of Germany’s Tatjana Raum, you will wonder if she didn’t find inspiration and models for her pieces in some secret part of a deep Germanic forest. The amazing detail and wonderful expressions on these two creatures made me halt when I saw it. These are so realistic-looking for beings that are not supposed to exist.
Expressive faces are Tatjana’s specialty. Besides her figures and art dolls, she has these amazing pieces where she blends a face into a piece of old wood, as if she magically coaxed the spirit of the wood to emerge and reveal itself. Although this piece is less about the expression than the connection the artist is making between the wood and the personification of its spirit, it’s still quite emotive and definitely inspires wonder.
Take yourself off into another realm with a little visit to Tatjana’s gallery pages.
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