Stealing Texture

Sculpture works with all kinds of subtle and not so subtle textures, often both visual and tactile. Fantasy sculpture in particular offers some wonderfully inventive textures that can be pulled or used for inspiration for all kinds of other polymer work, not just sculpture.

There is no authority to say what skin, scales, wings, or anything else on a fantasy figure should look like, so the suppositions of the artist creating them can result in all kinds of fantastical colors, textures, and patterning you might not have seen before or might not expect. I love the effect Celia Harris created on the tail of her young fairy mermaid here, and the wings are quite lovely as well. But such effects don’t need to be relegated to wings and the slick skin of aquatic creatures.

tani2

 

Can you imagine some light earrings with the sheen and maybe even the punched out holes and ragged edges of the wings? The visual texture of the tail would be charming on a pod shaped pendant, or as a contrasting layer of texture on a vase covered in pearl clay.

For tactile texture, I don’t know if there is anyone that works in fantasy sculpture that can quite compare to Virginie Ropars. I really enjoy how well the texture shows without heavy competition with color. The honeycomb of perforations and the flow of sculpted lines on the chest and in the hairline are lovely and translatable to almost any other form, if you find yourself drawn to that kind of texture.

tumblr_m6v9po1cwH1rvnzqko5_500

 

Bottom line: look at the components of sculpture — or any artwork — for inspiration, rather than the whole of a piece, and let your creativity translate it into whatever forms you prefer to work in.

Sage

If you love these posts ...