Persistence of Ideas (And 50% OFF+ Damage Sale!)
June 20, 2021 Inspirational Art, The Polymer Arts magazine news
First, my apologies for being absent the last few weekends. I kept thinking I’d be able to post something, but my days have been exhausting.
The roller coaster of the last month, not to mention the last year and a half, has really brought into perspective the concept of self-care. Balancing responsibilities with care for yourself as well as for others can be a tricky thing but, it’s not unlike art—if the composition can’t achieve some sort of balance, not much else is going to work.
So, I’ve been hashing out some ideas that will allow me to keep chatting with you as well as do what I need to do for my family and with my creative projects. I am hoping that will all be settled this coming week and we can have a little chat about that next weekend.
Persistent Ideas
In the meantime, let me share a thought by a fellow polymer artist, Adam Thomas Rees. He posted this intriguing piece, seen above, on Facebook last month, saying:
This was my first hybrid sculpture mixing metal and clay. I’d had this idea floating around in my head for about 10 years before I finally went for it. If you have an idea you’ve been sitting on, it might be time to go for it!
I have to agree. The first of the two novels I’m working on was also started a decade ago, maybe more. It can take some time to get around to it but, if an idea sticks with you, I think it’s a sign that you should really try it out!
What have you always thought about doing but haven’t tried yet? It can be very invigorating to take on something brand new and challenging.
Annual Damage Sale!
Grab Imperfect Publications for as little as $3.98 or Perfects & Supplies for 30% off
So, it’s that time! I’m cleaning out the mailing room and collecting all the publications with a dinged corner or a little shelf wear and am putting all these perfectly readable publications up for purchase at 50%-60% OFF the list price.
- Print Magazines: 3.98 each
- Print books: $5-$12 each.
Half of the imperfect issues will sell out day one if tradition holds so don’t wait!
This only happens once every year or so and once they are sold, the great deals are — whoosh –outta here!
Go here to grab up these steals before they’re gone.
Need Something Else?
Get new PRINT items and design tools for 30% off! So, if you can’t round out your collection of TMA publications with an imperfect copy, you can do so with an amazing deal on a shiny new one!
PROMO CODE FOR 30% OFF : damsale21
Promo code works for any PRINT publications or Design Tools NOT already on sale on the whole of the website.
30% off sale end June 30, 2021. Not good with other discounts, coupons, or on shipping. Damage sale ends when stock is gone, which can be pretty darn quick so don’t wait!
A Second Collective Look
April 25, 2021 Inspirational Art, Ponderings
This week, I need to beg your forgiveness as I am recycling a post from a couple years ago. There’s been a small avalanche of family emergencies — nothing life-threatening — and I need to head out to Colorado and Kansas for a couple of weeks. I’ve been unable to put something together for the blog with all the distractions, but I’ve been thinking about this idea of collections again. It seems a lot of us were doing it a bit of exploring last year, which tends to result in lots of unused bits and pieces. So, this might be a useful reminder of things you can do with those bits and bobs.
Do you have a bin or box of pieces and parts of your handiwork yet unfinished but which you are too in love with toss? If you regularly create, I can’t imagine that you don’t. But what exactly do we do with these pieces? Do we hold on to them, hoping that they will be just the thing needed someday or do we toss them?
It can be quite the dilemma, one that even Marie Kondo can’t easily help with because, hey, these do spark joy for us! We see value in them, in that they represent our creativity and what we can accomplish. But do such little jewels of our work belong in a bin where we don’t get to admire them?
I’ve been thinking about this question for a while and came up with a few solutions of my own. If you have a copy of Polymer Journeys 2019, you can see, in the very last entry, my contribution, which is a display case of small exploratory items for which I had no particular use in mind when created them. I created them without thinking, “This is going to be a pendant,” or “This is going to be a set of earrings,” or “This is going to decorate a vessel.” I just made them to see what the material would do, most of which I liked, and they all represented a little exploratory learning experience.
I had already been tying bits onto ribbons and hanging them off the edge of my studio corkboard as little festive decorations. That doesn’t work for pieces that only had one viewing angle though as they would twist around on the ribbons, so I was still in search of other options.
Then I was out talking to the butterflies in my backyard (Yeah, I talk to the creatures in my yard,) and remembering how I used to catch and collect them in shadow boxes as a kid. It just randomly struck me that my little creative bits were like butterflies. They are lovelies I caught in a moment of exploratory creativity and in that small frame of time, they became a kind of unexpected friend, going through that creative time with me. I didn’t want to toss my little friends, even though I had no end-use for them. You don’t do that to friends! You hold on to them and support each other, right?
Does that sound silly? Maybe it is, but it was revealing to me to realize that I kept certain pieces not because they were so beautiful or well done, but because I felt connected to them. So, why not collect them and put them out like a collection of butterflies or a collage of photos? What you see here is what I started making. My husband and I would find shadow boxes at garage sales and thrift stores for cheap, and I’d arrange my bits in them like compositional jigsaw puzzles. I’ve made half a dozen of these so far.
By the way, I use a hot melt glue gun to tack the pieces onto a bit of mat board cut to fit the box. The nice thing about the hot melt glue is that if you do every want to take a piece out of the collection, you warm the back of the mat board with heat gun or hair dryer for a couple seconds and pop them right off. So, your “friends” can come out and play in another piece or a new collection if you like!
As I shared in the previous version of this blog in 2019, people have also used old collectibles display boxes to show off small sculptural pieces or heavy pieces of fabric to pin or hook jewelry pieces as a means of display as well. Look around at how you are other people put together collectibles for ideas about how you might display your polymer bits.
So, do I have your little wheels turning? These should give you ideas not just for what to do with your extra bits, but many of these could be a jumping-off point for creating your own unique show displays and photo setups.
Do you have a cool and unique way to display your extra bits or jewelry? Send me links to images if you do. Put it in the comments below, or if you’re reading this by email, click the header for this post to get to it online to leave a comment.
You can support this blog by buying yourself a little something at Tenth Muse Arts or, if you like…
Hard Won Joy
April 18, 2021 Inspirational Art, Ponderings
How adverse are you to hard work and challenges?
Recognizing your ability to face the challenges and incredible effort that goes into creating original artwork can be a necessary, if somewhat painful, bit of self-assessment. Most of us find ourselves on one or the other extremes—either we give up too soon, not doing the work or finding shortcuts that don’t help us grow, or we don’t give up even when the process becomes pointless or detrimental.
Are you one or the other, or are you somewhere in the middle? Or does it depend on the type of work or challenge?
The Easy Way
Trying to find an easy way around hard work and difficult challenges is probably a bit more common. If we’re all being honest, there’s few of us who have never used a tutorial or ideas from artwork we’ve seen to develop our own pieces. That’s okay. I’m not saying that it’s bad or wrong—taking inspiration from other people’s design is one way we learn. However, if you don’t get past that stage, you are missing out on some of the most joyful work you’ll ever experience.
Using other people’s instructions or ideas allows you to create something without putting your creative self or your ego at too much risk. However, it’s taking chances and doing the hard work that makes the successes so exceptionally sweet. By going out on a limb and creating purely from your own inspiration can result in one of the most joyful feelings I think a human being can have. Seriously. There is nothing like hard earned success in your creative work to put you on Cloud 9.
Now why do we feel that way about our own artwork? Well, for one, the work is born of our ideas, experiences, and loves. But more so, it’s because of the struggles we went through either to learn the skills that allowed us to make the art and/or the hard work and time we put into its creation. When it’s done, your talent, your spirit, and your perseverance become a concrete thing that you can revel in and share.
In one of my writer’s group, a friend of mine asked why every story has to have conflict. The answer is that story IS conflict. Can you imagine watching a movie where the hero of the story had everything happen just the way they wanted it to? If Harry Potter just flicked his wand and make Voldemort go away, or Hamlet didn’t care that his father was killed, why would we watch those shows? Do you gossip about the good things that happen to people or the difficulties people are having?
Now, think about how satisfying it is when Harry vanquishes his nemesis and Hamlet finally avenges his father. Those moments are so immensely satisfying to us because of what we went through with the characters to get there. And that is true of anything we want to attain as well. The more conflict and struggle we face, the more satisfying it is when we accomplish or gain what we are after.
There’s actually science behind this. Researchers have studied everything from job positions to winning the lottery and they have found that when people are simply given something without having to work for it, not only does any elation from the acquisition die quickly but people are far less fulfilled and, sometimes, even become depressed. However, when people struggle to get promoted or have wealth because of years of hard work, they are not only happier, but they are also more motivated to keep at it than those that were simply given those things.
So, when you’re in the studio, don’t be frustrated or shy away from challenges. When you find them, think, “This is my chance to achieve something wonderful and fulfilling.” If you presently lean on the ideas of others, challenge yourself to create from your own designs as much as possible if not completely. Take risks. Push yourself just past the point of being comfortable. Do the hard work and see if you don’t find it more than worthwhile.
The Other End of the Spectrum
Now, if you’re one of those that doesn’t give up when you should, or you don’t give yourself the time off when you should, learn to take more breaks both physically and from the work you’re struggling with. It often helps to put a difficult piece away for a little while. Pull it out a few days or a few weeks later and you can see whether it is still worth working on. If it is, you’ll probably see a solution you didn’t see before.
Just don’t be afraid to set aside a piece that is going nowhere. Don’t feel you have to try finishing something because you put a lot of time into it. None of your time spent is wasted. Everything you do helps you learn and hone your skills.
Me, I’m of this sort. A dog with a bone, as they say. I look at every challenge as a battle to be won, and I don’t know the meaning of surrender. It’s rather ridiculous sometimes. I also don’t stop working when I should either, which is why I keep hurting myself.
Scaling Back on the Blog for a Bit
For those of you that were not with me for the Great Elbow Drama of 2019, I developed an advanced form of tendinitis in my right arm and can no longer type with it for any length of time. Well, now I have an overused left arm after too much research for my novel and too much gardening. *Sigh*
So, this post, and probably the next few, will be primarily chatting rather than deep dives into design concepts as I’m limited to using my speech to text software while my arm (hopefully) heals. Searching for a selection of great art images to go with what I’m writing about requires too much mousing I’m afraid. I hope you’ll stick with me though. I’ll aim for a mix of “Life As an Artist” articles like this one and design refresh posts that need only one image for the time being.
In the meantime, for those of you who can, get to the studio, give yourselves some reasonable challenges, and enjoy the fruits of your labors.
You can support this blog by buying yourself a little something at Tenth Muse Arts or, if you like…
Compositional Bones
November 8, 2020 Design lessons, Inspirational Art, Supplies & other fun stuff
Composition is really an intriguing design aspect. It is how everything comes together because it is the structure of it. It’s the bones upon which all your elements and principles are placed. It’s a functional concept and an all-encompassing one.
The structure of our compositions use a number of anchoring concepts, all rooted in design principles. We could learn the principles first but since they are less concrete than the elements you have been learning, I think an overview of the possible compositional structures will allow you to immediately see how the principles of design we’ll get into later can play out in a composition. But in order to talk composition I need to at least touch upon a few of the principles.
Last week, I started your compositional knowledge with a brief discussion of focal points. As we dig into new compositional concepts this week, remember that focal points will be either an element we are strongly drawn to, will have tremendous contrast, will be a place where elements converge, a place where an element is isolated, or will simply strike us as unusual. In other words, they stand out more than anything else when taking in the whole piece.
So, that was a first introduction to that principle. Here are a couple more.
Hierarchy
In your piece there will be elements that stand out more than others and ones that are barely noticed. The one that stands out the most, as you are sure to surmise, should be your focal point or points but after those, all the other pieces will likely be vying for attention in a visual hierarchy. That order creates a perceived perception of each element’s importance.
You can determine what elements are more important than others by giving them more space, making them bigger, having them high contrast, setting them where line or shapes converge, giving them a lot of energy through color, marks, lines, etc.
Hierarchy, knowing which items are most important, is needed for most standard compositional arrangements as their placement can be successfully arranged based on them.
Space
When we talk about space, we talk about positive and negative space. Positive space is usually the action, the focal point, or an area of primary interest. The negative space is usually a background or an area where the viewer can rest from analyzing the more active areas. It’s also all the empty space around sculptural object.
Yes, these principles can get kind of complex that’s why I’m going to take these things one at a time after you get this overview.
Easy Peasy Composition- The Rule of Thirds
The Rule of Thirds provides an easy but very pleasing way to lay out your elements. It is also pretty dynamic while easily remaining balanced. Let me explain.
Imagine a tic-tac-toe grid laid over the primary view of your work, like it is in the opening image of this post. If you look at your work in terms of this 9 box grid, you end up with several choice positions for focal points and breaking up the space.
For instance, the points near where the horizontal and vertical lines intersect are great places to set a focal point as well as secondary focal points.
The grid can also be used to break up the space. If you want two background textures, instead of just splitting the “canvas” of your piece in half, you can put the stronger texture on just one third, covering 3 squares of your grid. The second texture would have more space but if not as visual strong as the other, that extra space would balance against the visual draw of the stronger texture. Again, that gives you balance.
Classic Composition – The Golden Ratio
Like the Rule of Thirds, the Golden Ratio is a kind of grid but this time, it is based on the ratio of the body and other natural occurrences—it’s a matter of proportions.
A Golden Ratio grid for composition is made up of Fibonacci squares which are a visual representation of a mathematical sequence of the same name. If you skip the math, you can just create the grid starting with any sized square then start adding squares that are as wide as the widest side of the shape you have at that step. The first time, it’s just the same size square but after that, it keeps doubling in width.
The Fibonacci sequence and this Golden Ratio are the basis of the natural world’s primary compositional method. The most often referenced example is the nautilus shell. The interior pattern is a Golden Spiral. Its shape will curve from corner to corner in every square in the GR grid. That’s because the widening of its spiral is based on the Fibonacci sequence. Cool, right?
You can find these proportions (approximately 1.68 to 1) everywhere—in the proportion of your limbs (your upper arm to the rest of your arm, your whole arm to your body, etc.), the arrangement of flower petals, the way tree branches grow and split, even in the double helix of DNA. In other words, it’s everywhere and so we find order and comfort in it, even if we don’t recognize it consciously.
In art, focal points that land on that first tiny square turns out to be one of the most pleasing compositions to the eye. The grid can be oriented in any direction, flipped upside down or whatever. If the focal point lands there, you are pretty, well, golden!
Keep in mind that these compositional grids and standards I’m introducing are not used precisely. They are loose guides.
So, now you have two orderly, well balanced compositional arrangements you can use as go-to ideas for composition. These work best on groupings of elements like you might have on a brooch or pendant, single contained elements that will be part of something larger like the focal bead/element of a necklace, the primary view of decorative objects, and, of course, for wall art. They are also fantastic compositional arrangements for those photos you need of your art!
Try these out next time you are laying out a design, sketching, or snapping pics of your pieces. Scroll down for apps and gadgets to help you find these compositions in your designs.
Changing the Composition of Our World
I was so going to just let this post slide without any commentary on the news here in the US but I just want to add whatever unifying voice I can out there but I ended up writing a whole article about it! Since this is so not about art, I am not posting this here, but if you are at all interested in our understanding each other, perhaps my words here can be a helpful start or an additional push. Go to my Facebook page here.
In other news, I do have Grayscale Value Finders back in stock for those of you who missed out on them last time. If you pop over to the Design Tool Supplies page, you might find another gadget, a compositional tool/ViewCatcher, available if it hasn’t sold out to the Art Boxer Club members yet.
Keep in mind that Art Boxer Members get a much more in depth article, exercises, and other articles on living an artistic life in the weekly mini-mag so if you like these posts, support this blog and your artistic endeavors by joining up here.
Beating Burnout
October 18, 2020 Inspirational Art, Polymer issues
Do you ever get artists block? I’m not talking about times of procrastination or being afraid to start something but literally not been able think of anything to do. Does your brain ever just feel empty?
Well, this weekend, mine was, which was weird. I’m not usually at a loss for words, especially when it comes to blogging or writing articles. I usually feel like I can write about art and design nonstop and never run out of ideas. But, this weekend, I hit a bit of a wall.
What is that all about? Honestly, I think it’s about burnout and not just from my usual mad pace. I think many of us are running into burnout this year.
Burnout and blocks are often related in their causes. We all have an infinite number of ideas inside our heads all growing from our countless experiences, ever-growing knowledge, and ever present desires. So, I believe that it’s not that we don’t have ideas sometimes but rather that we are missing the keys to access them.
Without Resources
Although so many of us supposedly have all this extra time and flexibility this wacky year, we don’t always have the energy needed to navigate the constant changes, the stress, the worry, and, probably more than anything, the uncertainty while still juggling our family, jobs, and creative aspirations. Some days it’s just too much. Our well of energy goes dry.
I’m hearing this from a lot of artists. Some are wondering if they are burned out on their medium or their studio space or their creative time in general. Others are lacking motivation because there aren’t shows and fairs to give them those all-important deadlines. Still others, having lost major avenues of income with both in-person teaching and live shows on hiatus, are questioning the fragility of their chosen path.
What it comes down to is that the usual motivations that push us to create are missing. We don’t even have social engagements for which to create new pieces of jewelry for ourselves to wear or guild meetings to encourage us to complete work so we have something new to share. Many of our usual energizing motivators just simply aren’t there.
Signs of the Times
It has been noted throughout history that when there are traumatic and life-threatening circumstances within a society, such as war, famine, or major natural disasters, the people first focus on survival, initially neglecting most other pursuits. However, one of the very the first things that come back into society, once people begin to feel safe and secure, are creative pursuits. Perhaps we don’t all feel quite safe and secure yet, not feeling settled enough to bury ourselves and creative work but as the world starts to right itself, the creative urge will return. Take heart from that.
The other things very particular to this pandemic that may be making it hard to create are that we aren’t having as many novel experiences and are certainly deprived of a normal level of social stimulation. Both these things provide us with inspiration and energy to be creatively productive but they are rare commodities right now.
In other words, while the world and all the bad news is slowly but surely draining us of our day-to-day energy, our sources for renewed energy are spare to nonexistent. It’s really no wonder that so many people are feeling uninspired or burned out right now.
Filling Your Well
So, the first thing I want to say, to myself as well as you, is that it’s okay. Burnout is normal. Our creative path, and life in general, is not a smooth and even highway but more of a roller coaster. This will happen sometimes, especially in times like now.
The other thing I’d say is, rather than worry about any lack of productivity or trying to force it, do what you can to recharge your creative battery. Get out and go places and do things that you don’t normally do. Obviously, stay safe and follow all recommendations in your area, but go take a hike in a nearby forest or walk through an unfamiliar part of town or go photo hunting (a kind of self-structured scavenger hunt but you are gathering photos rather than things). Just come up with things that you can do safely but that are brand-new and interesting to you.
Getting out and doing new things will create new pathways in your brain which will, in turn, energize it and keep your mind fit and flexible. As you get older, new and novel experiences become more and more important so never lose your adventurous spirit. Those same mechanisms that help keep your brain young also keep your creativity flowing, as shown by a number of recent studies. In fact, at least one study suggests that creative thinking is boosted most after weird or even traumatic experiences. If that’s true, we should all be insanely creative when this period in world history is over! There’s another reason to take heart I suppose.
Besides novel experiences, also be sure you are getting some kind of social time in. Sure, it might have to be a zoom call but, if it can be done safely, a socially distanced backyard or front yard gathering (while we still have some weather we can sit outside in) with a handful of creative friends or family can do so much to boost your spirits and energy level.
I myself am going to heed my own advice. Next weekend we are going to take out the camper van conversion I’ve been working on and do a little van camping. That’s the other thing. Sometimes burnout or creative blocks just simply need space and time. We can try to barrel through it – and I often do just that – but sometimes we really just need to kick back and relax and let the mind “marinate” on life and our present experiences. Combine some downtime with some new experiences and, if you can swing it, some socially distanced social time, and you are sure to come back with renewed energy and inspiration.
Why Size Matters
October 11, 2020 Design lessons, Inspirational Art, Supplies & other fun stuff
What size art do you work in? Have you even ever thought about that? Do you work small, big, or a nice moderate middle size?
I think many of us have a limited size range that we feel comfortable working in and rarely, if ever, venture outside that range. There’s nothing wrong with that but it does beg the question, do you think about what the appropriate size is when you create something?
As you might be guessing, if you’ve been reading my blog or design articles for any length of time, I’m about to point out that making the decision about the size of your work can help to fulfill your intention.
(Do you ever think, “If she says something about intention one more time…!” Well, I do hope it’s not annoying. It’s just that important!)
Size in art simply refers to how big or small something is. It is used in a variety of ways to emphasize, organize, assist in functionality, and symbolize the intention of the artist. A lot of the size choices made have to do with relativity – something can only be called small if something else is big and vice versa.
In design, this is actually a principal known as proportion and scale. Proportion is about the relative size between two or more objects or elements when they are grouped together or juxtaposed. Scale refers to how big or small something is compared to the general understanding of how a thing usually is or should be. For instance, we expect a chair to be sized for human beings to sit in and a teapot big enough to hold several cups of tea. Anything significantly larger or smaller than these expectations would be a change in scale.
Scale represents an interesting concept in that it makes note that we do have expectations about how big or small thing should be. That may sound like we have some kind of undue constraints placed upon those of us who create, but actually, scale gives us an opportunity to step outside those expectations and make a point.
As mentioned above, size can be used emphasize things. Making something bigger than expected usually draws attention, so if you created a beaded necklace with beads as big as golf balls, those are definitely beads that are bigger than normally expected.
The same concept of emphasis works with proportions. Let’s say that you only made one of those beads as big as a golf ball in the previously mentioned beaded necklace and the rest of the beads were of a more reasonable size. In that case, you would be drawing attention to the big bead as a focal point. Size allows you to direct the viewer’s eye and their impression of the work.
It may seem that bigger items will be more impressive or have a bigger impact but, honestly, very small artistic creations can be just as fascinating, sometimes more so due to the skill needed to create beauty in such a small space. I think you can see that in the opening image of this post. Small art requires the viewer to come close to it to really see the details, creating an intimacy between the viewer and the piece.
So, have you ever thought about these considerations for size when creating your work? Don’t worry if you haven’t. It’s not that uncommon for size to be determined in some arbitrary or organic manner. And I’m not saying that doing it that way is wrong, but you could be missing out on an opportunity to better express your intention if size was a conscious decision.
A Sizable Story
When I was a working artist, I often made decisions about size based on what I thought people would want. It wasn’t a particularly conscious choice, more of an aim not to make pieces too big. I was not trying to make statement jewelry, but rather something that could be comfortably worn all day, or so that was my train of thought.
I can’t say what got me to start thinking about size, but at some point, I started to ask myself why I was afraid to go big. So, I started to push myself, making big collar pieces that would sit as high as the jawline and come down to the collarbone. Some were a little crazy, some were so uncomfortable, but I still found so much joy in making all of them.
I found something freeing in pushing myself beyond what I thought my market would like. And, as it turned out, my market liked them big too. I sold every one that I put up for sale. They never came home with me after a show. So, what I discovered was that the sizes I had been working in were completely self-imposed without any supportable basis for my choices other than my own fear of not being able to make a sale.
Once I realized why I had been working in those smaller sizes, I was able to start making decisions based on what the work needed to be instead of what I thought the market might want. For example, if I was going to make an ornate piece with the intention that the wearer feel like a queen, I would probably decide that it should be big and bold, not small and delicate or demurely moderate, to better emphasize the feeling of nobility I wanted it to embody.
What’s Your Size?
So why do you work in the sizes that you do?
Is it purely functionality or rooted in the idea of what people would expect the size to be?
Is it limited by the tools or forms you have on hand, or by the capability of the materials being used?
Do you let the size come about organically or unconsciously or do you make a conscious decision about size based on the impact or response you would like the viewer to have?
I truly don’t believe that there’s really a wrong way to determine the size of your work but, like any design element, you are only truly a master of it if you are aware of its possibilities and make conscious choices.
So maybe this week, think about the size of your artwork in terms of your intention. Look at pieces that you’ve made in the past and ask yourself how the look and message, if there was one, would have changed if the piece had been smaller or larger. And in the next few things that you design, ask yourself what size piece would best serve the artwork before letting your tools or expectations of scale determine it for you.
Goodies are About Gone
If you didn’t see the newsletter yesterday, I shared the stock I have left for a few special items that were first offered to Art Boxer Club Members, but a couple things are sold out or nearly so already. These are limited items that I will periodically offer publicly, without the discounts or freebies club members get, when there is extra stock, so if you can’t join us in the club, keep your eye out for my newsletters and sign up here if you aren’t on that list for my next offering.
Getting first dibs as well as discounts and freebies is one of the advantages of being part of the Art Boxer clubs, along with the weekly mini-magazine pick me up you get in your email. (The Art Boxer Success club that includes coaching is also unavailable at this time as spots are full up but I do have a waiting list going – just write to me if interested.)
These limited supplies are available on this page if you are still interested.
All Quiet on this Western Front
I have little to report on the home front. I did go in in for a small surgery Thursday only to find out I’m going have to go back in six weeks or so from now to have it completed. Nothing is straightforward and simple this year, is it? So, just trying to make myself take it easy this weekend although I am just a horrible patient in that regard.
Next weekend, assuming nothing else weird happens, my better half and I are going to slip away for the weekend to test the camper van conversion we’ve been slowly working on. I do plan to put something for you together before I go so you should still be able to visit with me next Sunday.
In the meantime, all your hopes and plans, big or small, all go off as intended this week!
Relationships in Texture
September 27, 2020 Design lessons, Inspirational Art
Since we talked about tactile texture last week, it would seem logical that I would talk about visual texture this week.
But I’m not! I don’t want to be too predictable!
No, that’s not why. Actually, it’s that most of what needs to be said about visual texture has to do with the usual recommendation of choosing characteristics that fulfill your intention. If you read my blog, even sporadically, you’ve heard this before.
As long as you understand that visual texture is a purely visual variation on or within a surface (such as marbling, mokume, ikat, or any application of an ink, powder, dye or paint medium), then, as described in the post from the week before last, you can choose visual textures simply by coming up with adjectives to describe your intention and do likewise with possible visual textures and match them up based on similar adjectives. That is the core of the approach for working with visual textures.
So, that being established, I’d like to, instead, talk about another thing you’re also familiar with if you have been reading the blog for the past couple months but which we have yet to specifically associate with texture.
Creating a Relationship
Last month I talked about choosing color palettes in terms of contrast and similarities. But guess what? Combining different types of textures also plays by the same basic rules of contrasts and similarities.
Most work you create or look at probably has more than one texture. It could be a combination of smooth and rough textures or a variety of different rough textures or variations of smooth ones. You may often combine tactile texture and visual texture, as well. What these combinations all achieve is variation. Variation in texture is pretty instinctual for most creatives, as is a desire for variation in color.
The variation between textures can be heavily contrasted but, like color, it helps to have at least one similar characteristic so there is some relationship between them. With texture, you can actually use other design elements to create that relationship such as using the same or related color or a similar shape for the texture’ s space. Once you have that similarity, everything else can be contrasted.
But what about using similarities between the characteristics of the textures? For instance, you could create only rough textures but vary how that roughness is created. Or all your textures could be stippled holes but you vary the shape or size of those holes.
Just as you need similarities, you’re probably going to want variation, too, not only to create contrast, but also to create shapes, layers, and compositional direction (which we will get to later this year).
The Need for Variation
Variation, as always, adds some level of interest, energy, and complexity to your work and you can adjust how much you add of these by adjusting the variation between textures (or any design elements) – from subtle to bold or somewhere in between.
Let’s say you want to make a piece with a strong graphic look. You’ve already chosen hard edged graphic shapes and bold colors. What about the texture? You might choose a slick, glossy surface as a primary texture. Now, what other textures can be used to vary the surface but have it still related to a glossy one?
If you want to go subtle, you could stick with variations on smooth textures such as a matte or satin finish. Alternately, you can choose to rough up the surface but in a very orderly way similar to the orderliness of your graphic shapes. This can be done with a series of dense, parallel lines, or a dense but orderly mark.
As long as the marking of the surface is the only thing that changes, then all raised portions of the comparatively rougher texture will be glossy. That will give you your similar characteristic – the gloss of the smooth surface and the occasional gloss of the rough surface.
This is not to say that you can’t have textures that are completely and utterly different. The extreme contrast could be, in and of itself, a relationship. That difference will cause tension or discordance, but that could be exactly what you want.
Here are just some of the characteristics in texture that could create similarity or contrast:
- Tactile or visual
- Smooth or rough
- The quality of the finished surface (glossy, satin, matte, or chalky)
- Type of mark, technique, or tool used to create the tactile or visual texture
- Organic versus graphic styles
- Size (how much space each texture takes up)
- Direction (if the texture visually flows or moves from one part of the piece to the other)
- Shape of the space it is applied to
As you can see, other design elements can become quite intertwined with texture. Marks, lines, size, direction, and shape all can play a role in the similarity or contrast of areas of texture in your piece. It really doesn’t take much for us to see a relationship between textures. If it’s there, we’ll see or sense it and the design will feel more cohesive for it being there.
Since that texture relationship can be, and often is, developed through other design elements we work with, this is not always something you need to be wholly conscious of. But, if something in your work is not looking right, check for the relationship between your textures as well as your colors and other elements.
And, if next time you are looking at your work and feel like it needs some contrast in its tactile or visual texture, just look at the dominant texture that you have and, using it as a starting point, choose possible other textures or design options that will create at least one similar characteristic, still provide contrast at the level that makes sense for you piece, and has characteristics that recall the theme of your work.
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Visual Contrast … Out of Doors!
Packing up to take the camper van conversion for a test drive up the coast, just one night. That’s been my little side project that I’ve been getting myself lost in for an hour or so most days. It’s not completely done but good enough for one night out for my better half and me. I need some contrast between life inside this lovely home of ours and the outside and distant world! So, I am off. I hope you all are looking for new and novel things to add a bit of excitment and contrast in your lives as well!
Tactile Allure
September 20, 2020 Design lessons, Inspirational Art, The Polymer Arts magazine news
How often do you touch art?
No, I don’t mean being the unruly museum visitor who gets yelled at by the docent, but in your everyday life, how many things do you touch that you would also consider art?
Works in the applied arts, which encompass decorative art, adornment, and functional objects, are often things that we touch. Because of this, the tactile texture of most applied art is exceedingly important. Not only can the wrong texture put someone off from buying a piece, but the right texture can make a huge difference between people liking your work due to its visual appeal and being utterly in love with it because it feels so good to touch. It is also another means by which you can express your intention.
Choosing Tactile
The first time I touched a Melanie West polymer bead, it was like taking a bite of the most heavenly chocolate mousse. Her finishes are flawless and so soft; my fingers just couldn’t get enough. That kind of tactile reaction is golden. It also supports her soft and organic themes. As wonderful as her finishes are, that kind of texture may not be wanted in your work or may not even be possible due to techniques or materials you are using.
The point is that her textures are part of the experience of her work and, if you’re creating things that will be handled, you too should consider the experience of touching your piece as part of its aesthetic value. As always, let your intention drive your decisions, but pay attention to the physical sensation experienced when handling the work and aim to have it support your intention, alongside all your other design decisions.
For instance, if you want to share your love of the beach through your work, think about the physical sensations that stand out the most – the soft breeze on your face, the refreshingly cold water on your feet, and your toes digging into cool sand. Now, how do you translate those physical sensations into tactile texture that will help you share that experience to those who will handle your work?
You can do so by thinking in terms of those adjectives – soft, refreshing, and cool. You probably want those to be the dominant sensations so don’t go for, say, a sandy texture just because the beach has sand. Is a gritty, sandy texture going to convey soft, refreshing, and cool? Chances are, it’s just going to remind someone of getting sand in their shoes and other uncomfortable places. You can create a visually sandy texture that includes sandy colors and a speckled look, but in terms of tactile sensations, going for a soft, maybe matte surface that will feel cool and soothing to the touch will share something closer to the sensations you want to relay.
There are a lot of materials that have limits on the tactile textures available. Polymer clay can replicate most tactile surfaces except for fuzzy, but felted work is limited to that dense and slightly rough feel of matted wool while glass will almost always have a smooth aspect. There are also techniques that create their own texture or limit how you can further manipulate the material to create texture. Learn the range of tactile sensations available in the materials and techniques you use so you know what options you have.
Work that Begs to Be Touched
There are a couple things you can focus on in order to create work that people will love to touch. It primarily involves smoothness and variation.
Smooth Surfaces
Our sense of touch enjoys traveling along a pleasantly smooth substance such as polished metal or stone. But what we like most is softness, such as a fluffy blanket or bunny fur. Softness is a type of smoothness as it allows our skin to glide across, unimpeded.
Note that you can re-create the look of fluffy and furry textures in hard substances such as clay or wood but you can’t re-create the same associated softness because, in those materials, you lose the ability for our fingertips to effortlessly glide across it in the same way due to the unevenness in a hard surface. So, recreating the look of fur doesn’t necessarily re-create the tactile experience. The ‘look’ of fur is just a visual experience.
So, be careful to think of smooth tactile texture, not in the way it looks, but the way it feels.
Variation
Our fingertips were made for receiving information, and lots of it, so they do very much enjoy a variation in texture. However, we don’t normally enjoy variation that is sharp, prickly, scratchy, or sticky. These textures make it hard for our fingers to glide along and take it in, not to mention that they are also often painful.
However, bumps, grooves, and fine lines excite the nerve endings. It’s just like the sense of taste – we aren’t too happy with things that are bland but a lot of flavors that go well together thrills our tongue. Our fingers, likewise, enjoy complexity.
The Best of Both – Smooth and Varied
I think you’ll find that pieces with both a smooth and varied surface attain the pinnacle of touchableness.
Take a look at the pearled bracelet here. It is not even in your presence and you probably still feel a tiny urge to reach out and touch it. That’s because each half pearl has a small, smooth surface which is further aided by the round and unimpeded nature of its shape as well as there being a varied field of them.
The combination of smoothness and variation in this bracelet makes for an engaging texture, adding energy to the piece both in its tactile and visual nature. Note that this also has a bit of rough texture around the edges to provides textural contrast. Because contrast is important in texture too!
The contrast of texture fit well into my intention of showing the classic perfection and allure of pearls in an organic setting. I wanted it to be a subtle reminder of the messy world pearls actually come from even though we now associate them with neat, tidy, and conservative dress.
The Tactile Balancing Act
The textures you choose will dictate limitations in terms of surface treatments and other parts of your design, so you have to balance out your tactile texture choices with your other design choices. For instance, if you create a deep and dense texture on a light color, it’s going to appear darker, which you might not want. Or you may want a very smooth surface but want pattern to raise the energy so you would have to figure out how to incorporate pattern visually with inks, veneers, or other smooth surface applications.It just needs to make sense for your intention and the limitations of material.
If your tactile texture decisions, weighed in light of all the other decisions you have to make about color, shape line, function, etc., are chosen in service of your intention, you are sure to have a beautiful, cohesive, and interestingly touchable design.
Should I Call Them Mini-Mags?
The first week of the Art Boxer Clubs has commenced and one of the first comments about the weekly Pick-Me-Up is that it ought to be described as a mini-mag. I guess it is. It’s hard to take the magazine attitude out of me. There were 5 little articles and a good handful of links for further exploring. So, yeah, maybe it is a mini-mag. I might have to rethink what I call it.
But regardless of what it’s called, joining the club will get you a little extra boost each week and at least once a month, you’ll get a special discount, a first dibs or limited stock offer, and/or a giveaway. And right now you can get in on it with a 2 week free trial and a FOREVER discounted rate.
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No Fires Here
We are still a safe distance from all the fires and the sky has started to clear up from the smoke so nothing too exciting to report from Tenth Muse central. I’ve already gotten started on the next project but I don’t want to say too much about it. It seems like every time I say something, I get jinxed and delayed. So, you’ll just have to stop by and check in with me on the weekends, or read the newsletters, or, if you want to be the first to know, join one of the new Club options as Art Boxers will be the first to know (as well as getting extra discounts … just sayin’.)
I hope you all have a relatively unexciting week yourselves. It’s not like we need much more excitement with the craziness of the world providing plenty already. Just go make beautiful things and be kind and caring to each other.
I have to confess that the movement idea for this week wasn’t something I came up with on my own. Denise Graham, who works in polymer “clay paintings” and has been very sweet to share work beyond what she has contributed for the Wall Art articles you’ve seen in the present Summer 2013 issue (and will see more of in the upcoming Fall 2013 issue of The Polymer Arts magazine), sent me this intriguing piece you see here. The idea of flight and its emulation in the breezy hanging strands that outline flight’s most iconic creature was what triggered the idea for this week.
The floating dove piece is large — 6′ x 5 1/2 ‘! It’s rare to see something in polymer that big, but why not? Polymer makes wonderful components from which you can create larger work. And with its light weight, it makes a great material for kinetic sculpture that is dependent upon changes in airflow, like this piece.
Denise has been thinking outside the box in polymer ever since she moved from watercolor to this new and amazing medium. She presently has several classes on CraftArtEdu teaching her clay painting techniques. Although these are not classes on kinetic sculpture, they teach you another option for using polymer in a painterly way. From still life to water to clouds & starry skies, Denise’s classes may open up a whole new world for you — and that can be quite ‘moving’!
Read MoreYesterday we touched on ways to add visual movement to your work; but visual is only way one to add the excitement of movement to artwork. Kinetic design involves creating work that actually moves due to the way it is used or where it is displayed.
Jewelry lends itself to kinetic design quite easily since it is displayed on a person and we do expect people to move about, providing the motion that engages that part of the design. If you are familiar with Alice Stroppel’s fun and whimsical work, you probably do not find it surprising that she has played with kinetic design. Here is a necklace the uses both visual movement (in the lines of the canes) as well as actual movement. Part of the whimsy here is in how the dangling beads will dance back and forth and the whole set can move on the main cord as the wearer moves about.
Dangles are a pretty common method of adding movement to jewelry. Allowing the whole focal set here to move quite freely along the neck cord will just add to the sense of liveliness and fun in this piece. Such additions to the design aren’t hard to implement as you can see by Alice’s basic engineering here. If you have a piece that you want to add a little liveliness or whimsy to, something as simple as dangling beads can do that quite easily for you.
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Visual movement usually consists of some kind of directional lines. These lines don’t have to be straight. They don’t have to all be the same. They don’t even have to be repeated. But what they do need is to be emphasized in some manner that makes the viewer focus in on them.
Swirls as well as lines that meet at a point are very strong components for creating visual movement because they highlight a single point of focus where the swirl ends or the lines meet. In other words, the line draws your view, making your gaze ‘move’ across the piece to those single points. And your eyes will keep wanting to do that. This is where the sense of movement comes from. You can see both these in Keila Hernandez‘s beautiful Plum Blossom necklace.
In Keila’s flowers, the points of focus are in the middle where the lines of the caning bring us. These centered focal points give us reassuring positions of stability, but the swirls on the outside keep pulling the eye back out and actually create repeated points of tension where the paired swirls meet. It makes the flowers feel very lively.
Repetition is another way to increase the visual effect of lines suggesting movement. One flower would still give a sense of movement because of the lines used, but seeing this effect repeated across the necklace compounds it. Do you get a sense the flowers are almost swirling themselves?
If you are interested in the effect of line on the sense of movement, be sure to read last year’s Fall issue articles on Rhythm and Repetition.
Read MoreThe only thing we really didn’t hit this week while talking about sculpture is how it can be such a wonderful type of work for mixing media. Sure, adding props, embellishments, and clothing is pretty common with polymer figure sculpture, but it doesn’t have to end there. How about mixing two-dimensional art with three-dimensional objects?
Renata Jansen creates these ethereal figures that come across as both alive and yet painterly. In fact, she calls her work “3D paintings in clay”. In her piece “Ava” you see here, it is rather hard to tell where the sculpture ends and the painting (which is both on her body and on the background piece) begins.
The way the two mediums meld together is just beautiful. There’s not much more to say about it other than this just being another example of how well polymer can work with other mediums.
You can see multiple views of this piece and others on Renata’s website.
Read MoreIf you are looking for inspiration for your own sculptures or to expand what you are doing with other forms, do look outside polymer into the other malleable materials that allow for such wondrous pieces as this full size head and torso by Linda Ganstrom. This is actually made from paper clay cast in a body mold; the decorations are mold-made forms and paints.
What strikes me most about this piece is the use of motifs to decorate and add to the human form so that the torso and head act as a base for the symbolic imagery, as well as making a direct connection to the human experience. And I like that the human form is directly ‘decorated’, something more often relegated to the stand or props that might accompany it. Why not use the canvas of the body’s form to further express your ideas? Yes, sculpting the form can be and often is very expressive all on its own, but if you have a little more to add, additional forms, drawings, textures, and the like are not off limits. It’s art. Few things are off limits.
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There is one element particular to sculpture that isn’t directly translatable to other work, unless you are going to add some form of sculpture to your jewelry or decor: the creation of emotion through facial expressions.
With non-representational art (which constitutes the majority of wearable and functional art) we can use colors, forms, patterns, textures, and motifs to help us express emotion, but a viewer’s life experiences and associations will determine if they draw that same emotion from the work. However, joy, pain, confusion, sadness, apathy, and other human reactions can be rendered in sculpture through faces. Human facial expressions are, more or less, universally understood, giving the sculptural artist who recreates the human form or brings to life personified creatures or objects quite the advantage in terms of relaying emotion–which in turn can relay atmosphere or may even help tell an entire story.
Joyce Cloutman has some of the most wonderful expressions on her polymer dolls and figures. Mirth and contentment seem to be dominant on her whimsical people and creatures, consistent with the fun sense of humor she obviously has. I mean, these little guys are call Snail Males. They’re just adorable.
If you have never tried sculpting faces, oh what fun awaits you–because of course, you have to try it! I’ve found it’s usually best to just play around and try not to aim for realism when you start out. Exaggerated lips, cheeks, head shape, eyes, and noses can really help you loosen up preconceptions about the shape, size, and orientation of features on a face.
To start your face play, you can work off someone else’s work that is already exaggerated like Joyce’s sculptures (you can see more on her Flickr page). You can also look through some of the many online tutorials, such as this one by Sarajane Helm, or this one on Amanda Day’s doll making site. This kind of play can also hone your skills at sculpting in general as you learn to push and manipulate the clay in ways you might not do when building functional or wearable art. And yes, I will be glad to be the blamable source if you fall in love with sculpting faces.
Thanks to Tommie Montgomery for suggesting we check out Joyce’s fun work today!
Read MoreSculpture works with all kinds of subtle and not so subtle textures, often both visual and tactile. Fantasy sculpture in particular offers some wonderfully inventive textures that can be pulled or used for inspiration for all kinds of other polymer work, not just sculpture.
There is no authority to say what skin, scales, wings, or anything else on a fantasy figure should look like, so the suppositions of the artist creating them can result in all kinds of fantastical colors, textures, and patterning you might not have seen before or might not expect. I love the effect Celia Harris created on the tail of her young fairy mermaid here, and the wings are quite lovely as well. But such effects don’t need to be relegated to wings and the slick skin of aquatic creatures.
Can you imagine some light earrings with the sheen and maybe even the punched out holes and ragged edges of the wings? The visual texture of the tail would be charming on a pod shaped pendant, or as a contrasting layer of texture on a vase covered in pearl clay.
For tactile texture, I don’t know if there is anyone that works in fantasy sculpture that can quite compare to Virginie Ropars. I really enjoy how well the texture shows without heavy competition with color. The honeycomb of perforations and the flow of sculpted lines on the chest and in the hairline are lovely and translatable to almost any other form, if you find yourself drawn to that kind of texture.
Bottom line: look at the components of sculpture — or any artwork — for inspiration, rather than the whole of a piece, and let your creativity translate it into whatever forms you prefer to work in.
Read MoreFigurative sculpture, of course, doesn’t need to be literal. In fact, with polymer, you have this wide open invitation to play with shape, color, texture, etc., and just go wild because… why not?
Gera Scott Chandler has become one of my favorite artists in recent years because of her very unique style, sense of playfulness, and rather emotive work. These muses below appear so optimistic and benevolent due to the facial expression and stance, with a joy and liveliness radiating from the mix of color and texture. It’s quite the metaphor for moments of great inspiration.
This kind of work is a brilliant (pun intended!) example of how techniques and approaches in polymer can cross over from jewelry or decor to sculpture. There is a freedom in this kind of sculpture that, if you haven’t already, you should try. You can even use your favorite jewelry or decor techniques. You don’t have the engineering of how a piece of jewelry will hang or the restrictions of the functionality or form of a piece of home decor. And if you usually do more realistic sculpture, taking a stab at this looser approach will allow you to let go of the reality of forms so you can just play. Its just pure art and pure expression, which you may find to be a wonderful way to get your creativity to get up and stretch a bit.
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(Because a couple people were concerned about the appropriateness of nudity in a piece I presented in a post last year, I am giving fair warning that the sculpture here is topless, although without any easily discernible details. I cannot eliminate artwork that includes tasteful nudity from the examples here if this blog is to fairly represent the breadth of our art form, but I do understand some people aren’t comfortable with it, so I will give a heads up when present.)
We have spent a lot of time on jewelry the last couple weeks so I thought we’d switch it up and focus on another popular polymer form: sculpture. A lot of you will think, oh, this isn’t going to apply to what I do. But if there is any form of polymer art that can be said to apply to the broadest spectrum of polymer clayers, it would be sculptural work.
We work with a sculptural material. Our initial manipulation of polymer will be sculptural, if only at the most base level of creating and cutting, punching or otherwise changing a smooth thin sheet of clay. It is still three-dimensional manipulation of a material and therefore sculptural. The tools used in figurative sculpture, consideration for how to handle the clay, textures, development of forms and mixing of color are applicable to nearly all other type of polymer artwork.
The first idea I wanted to chat about is the figurative element in sculpture — the beauty and inspiration you can take from the human form. The components of the human body come in such a variety of shapes, textures, colors, and structures; and because we are working in a material particularly suited to recreating whatever the imagination can think up, we aren’t really restricted to even the wide myriad of choices we have in reality.
Forest Rogers‘ voice in sculpture, especially as it is in our medium, is so vibrant, dynamic and unique, and her work plays almost exclusively off the human form. The breezy, almost organic transformation of this figure’s legs in this piece, Sea Maid’s Music, echos the movement of flying, merging the human figure with the feel of wind (a visual metaphor for the music alluded to in the title, I would presume).
Even if you don’t create sculpture, the gradation of colors, the textures in the wings and the sea creature’s scales, and the patterning on the base are inspirational and translatable into any type of polymer work. And if you sculpt but tend to be more literal, does this not give you ideas about pushing representational work a bit beyond reality, or adding more motifs and movement to your work?
Although I don’t create a lot of sculpture, I do return regularly to Forest’s pages for inspiration as well as a good heavy dose of amazement and beauty. She has a new page up, with some of her most recent work ready to click through on the right hand side. Enjoy a little time with her work and the constant question that will undoubtedly arise: “Where did the idea for that come from?”
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